DS GBC: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = DS GBC
|title=DS GBC
| image       = [[File:Dsgbc.jpg]]
|image=dsgbc.png
| type       = Emulator
|description=Game Boy and Gameboy Colour emulator.
| version     = 0.1
|author=Ethos
| licence    = Mixed
|lastupdated=2005/08/11
| author      = Ethos
|type=Handheld
| website     = http://ethos.oddigytitanium.com
|version=0.1
| download    = Media:Dsgbc.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/dsgbc.7z
|website=http://ethos.oddigytitanium.com
}}
}}
DS GBC is a Game Boy and Gameboy Colour emulator for the DS. It is early GBC emulator which supports only one ROM at a time. No save support yet.
DS GBC is a Game Boy and Gameboy Colour emulator for the DS. It is early GBC emulator which supports only one ROM at a time. No save support yet.


It was ranked 3rd in the [https://www.neoflash.com/forum/index.php?topic=602.0 NEO Coding Competition 2005].
It was submited to the NEO Coding Compo 2005 (APP, 3rd place).


==Installation==
==Installation==
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FluBBa, Loopy, Dovoto, DarkFader, Pan Docs authors, gbadev.org crew.
FluBBa, Loopy, Dovoto, DarkFader, Pan Docs authors, gbadev.org crew.


<br>
==External links==
[[Category:DS homebrew emulators]]
* Author's website - http://ethos.oddigytitanium.com
[[Category:Homebrew handheld emulators on DS]]
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=602.0
 
 
[[Category:Handheld Emulators on DS]]
[[Category:NEO Coding Compo 2005]]

Latest revision as of 08:52, 4 May 2024

DS GBC
Dsgbc.png
General
AuthorEthos
TypeHandheld
Version0.1
LicenseMixed
Last Updated2005/08/11
Links
Download
Website

DS GBC is a Game Boy and Gameboy Colour emulator for the DS. It is early GBC emulator which supports only one ROM at a time. No save support yet.

It was submited to the NEO Coding Compo 2005 (APP, 3rd place).

Installation

Download and extract file.

Place a single gb/gbc rom in the directory named game.gb.

Run makeit.bat or make

Note: padbin.exe is Windows executable. For Linux/MacOS you will have to pad the rom to 2MB (0x200000 bytes). If the rom is not 2mb (megabytes) in total size, you will have to add padding to the end of the rom).

Then concatenate it between the head.bin and tail.bin. To run it on a flash card, concatenate the pass.bin to the head of the resulting nds file.

Known issues

Oracle of Ages - Fixed sound checker, but error with intro screens.

Changelog

v0.1

  • Initial release.

Credits

FluBBa, Loopy, Dovoto, DarkFader, Pan Docs authors, gbadev.org crew.

External links

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