BubblePop 3DS: Difference between revisions

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= bubblepop =
= bubblepop =
[[File:https://img.shields.io/github/downloads/cynosura15/bubblepop/total.svg?style=flat-square|All Releases]] Go here: [https://gbatemp.net/threads/release-bubblepop.440683/ https://gbatemp.net/threads/release-bubblepop.440683/]
Hey, this is my first public homebrew release, btw I'm a newbie in dev, and sorry if I don't well speak English ;)
 
==Presentation==
BubblePop 3DS is a little 2D game I created using libctru, libsf2d and libsftd.
 
==Gameplay==
Gameplay has never be so simple:
 
A bubble spawn at a random position on the touch screen. Each frame, his radius is decremented. You need to touch it before it completely disappears of the screen!
 
When you touch it, a new bubble spawn at a different position (with different color btw).
 
Note: with 2.2 update, there is now an "Esay Mode", which make bubbles largest and few other things.
 
To launch a game in Esay Mode, press key down while pressing A to start game.

Revision as of 13:14, 26 April 2020

Template:Infobox 3DS homebrew

bubblepop

Hey, this is my first public homebrew release, btw I'm a newbie in dev, and sorry if I don't well speak English ;)

Presentation

BubblePop 3DS is a little 2D game I created using libctru, libsf2d and libsftd.

Gameplay

Gameplay has never be so simple:

A bubble spawn at a random position on the touch screen. Each frame, his radius is decremented. You need to touch it before it completely disappears of the screen!

When you touch it, a new bubble spawn at a different position (with different color btw).

Note: with 2.2 update, there is now an "Esay Mode", which make bubbles largest and few other things.

To launch a game in Esay Mode, press key down while pressing A to start game.

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