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Area Ten is based on a popular Flash game, which tests motor skills as trying to isolate two differently colored balls between the two halves of your DS's screens. It supports DS Motion.
Area Ten is based on a popular Flash game, which tests your motor skills by separating two types of colored balls from the two halves of your DS's screens. It supports DS Motion.


It was submitted to the NEO Spring Coding Compo 2008 and ranked 7th.
It was submitted to the NEO Spring Coding Compo 2008 and ranked 7th.

Revision as of 08:55, 13 June 2021

Area Ten
File:Areatends.gif
General
Author(s)Kukulcan
TypePuzzle
VersionMarch 2008
LicenceMixed
Links
[Media:Areatends.zip Download]
Website
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Area Ten is based on a popular Flash game, which tests your motor skills by separating two types of colored balls from the two halves of your DS's screens. It supports DS Motion.

It was submitted to the NEO Spring Coding Compo 2008 and ranked 7th.

Features

  • Five levels of speed.
  • Different sizes for balls (8x8, 10x10, 12x12, 14x14 and 16x16).

User guide

The objective of the game is to make each balls (asteroids) stays in its respective area, either in Red or Blue.

Manipulate and lead the blue balls (asteroids) in the bottom screen and the red ball (asteriods) in the top screen.

The transition zone between the 2 areas is the black area.

The game area and the number of asteroids increase along with levels.

Controls

Left/Right or DS Motion - Movement

Start - Quit

R - Music On/Off

Screenshots

File:Areatends2.gif

Credits

Code: Kukulcan. Palib and Idea: Mollusk. Gfx: Lobo.


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