Antibounce 3DS: Difference between revisions

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{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = Antibounce
|title=Antibounce
| image = https://dlhb.gamebrew.org/3dshomebrew/Antibounce-01.jpg|250px
|image=Anitbounce3ds2.png
| type = Other Games
|description=Control a bouncing ball and collect coins.
| version = V1.2.1
|author=TurtleP
| licence = Mixed
|lastupdated=2016/10/22
| author = TurtleP
|type=Action
| website = https://github.com/TurtleP/Antibounce
|version=1.2.1
| download = https://dlhb.gamebrew.org/3dshomebrew/Antibounce.rar
|license=Mixed
| source = https://dlhb.gamebrew.org/3dshomebrew/Antibounce.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/antibounce3ds.7z
|website=https://github.com/TurtleP/Antibounce
|source=https://github.com/TurtleP/Antibounce
|donation=https://www.patreon.com/TurtleP
}}
}}
Antibounce is a 3DS homebrew action game where you have to control a bouncing ball and collect coins.
This is a 3DS port which was originally participated in Ludum Dare #34.
==Installation==
Available in CIA format.
Copy .cia to your SD card and install it with the CIA manager of your choice.
==User guide==
You play as an infinitely bouncing ball attempting to nab as many coins as possible for a great high score.
As the levels increase, so does the speed of the game. The problem is that spikes will appear on a random tile in the map every 5 seconds.
At any given time, shields can spawn which protect you from dying once.
Beginning on level 4, rockets that home in on you will spawn. Furthermore, gravity itself will flip every so often, so be careful.
In this 3DS port, you can also find Space Fruit, one can activate 3D and also traverse between screens.
'''Note:''' You can switch controls in the main menu.
==Controls==
L/R - Switch controls (main menu)
Circle Pad or D-Pad - Move
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/anitbounce3ds6.png
https://dlhb.gamebrew.org/3dshomebrews/anitbounce3ds5.png
==Media==
'''[3DS] Antibounce''' ([https://www.youtube.com/watch?v=QGGVch7t1M0 TurtleP]) <br>
<youtube>QGGVch7t1M0</youtube>
<youtube>QGGVch7t1M0</youtube>


I've gotten around for the past two days in porting over my Ludum Dare 34 game to 3DS. It's nearly complete, but I have a few things to work out such as possible lingering bugs.
==Changelog==
 
'''v1.2.1 2016/10/22'''
That said, here is what it is about:
* CIA release.
You play as an infinitely bouncing ball attempting to nab as many coins as possible for a great high score. As the levels increase, so does the speed of the game. The problem is that spikes will appear on a random tile in the map every 5 seconds. At any given time, shields can spawn which protect you from dying once. Beginning on level 4 rockets that home in on you will spawn. Furthermore, gravity itself will flip every so often, so be careful.  


The main menu will allow you to use L or R to switch controls (default is Circle Pad, the other is D-Pad).
==External links==
* Author's website - http://turtlep.github.io/
* GitHub - https://github.com/TurtleP/Antibounce
* GBAtemp - https://gbatemp.net/threads/preview-ld-34-port-antibounce.406361
* Ludum Dare - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=56107


So what's great in the port? Well, much like my other game, Space Fruit, one can activate 3D and also traverse between screens.
[[Category:3DS homebrew games]]
[[Category:Homebrew action games on 3DS]]
[[Category:Support the author]]

Latest revision as of 13:17, 13 August 2023

Antibounce
Anitbounce3ds2.png
General
AuthorTurtleP
TypeAction
Version1.2.1
LicenseMixed
Last Updated2016/10/22
Links
Download
Website
Source
Support Author

Antibounce is a 3DS homebrew action game where you have to control a bouncing ball and collect coins.

This is a 3DS port which was originally participated in Ludum Dare #34.

Installation

Available in CIA format.

Copy .cia to your SD card and install it with the CIA manager of your choice.

User guide

You play as an infinitely bouncing ball attempting to nab as many coins as possible for a great high score.

As the levels increase, so does the speed of the game. The problem is that spikes will appear on a random tile in the map every 5 seconds.

At any given time, shields can spawn which protect you from dying once.

Beginning on level 4, rockets that home in on you will spawn. Furthermore, gravity itself will flip every so often, so be careful.

In this 3DS port, you can also find Space Fruit, one can activate 3D and also traverse between screens.

Note: You can switch controls in the main menu.

Controls

L/R - Switch controls (main menu)

Circle Pad or D-Pad - Move

Screenshots

anitbounce3ds6.pnganitbounce3ds5.png

Media

[3DS] Antibounce (TurtleP)

Changelog

v1.2.1 2016/10/22

  • CIA release.

External links

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