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{{Infobox-3DS-Homebrews
{{Infobox 3DS Homebrews
| title = 14336
|title=14336
| image = https://dlhb.gamebrew.org/3dshomebrew/14336.jpg|250px
|image=143363ds2.png
| type = PC Utilities
|description=A simple calculator that supports your music hack life.
| version=2018
|author=saburou
| lastupdated = 2018/01/14
|lastupdated=2018/01/14
| licence = Mixed
|type=PC Utilities
| author = saburou
|version=2018
| website = https://gbatemp.net/threads/release-14336.494188/
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/14336.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/143363ds.7z
| source =
|website=https://gbatemp.net/threads/release-14336.494188
}}
}}
<youtube>601RphyBiME</youtube>
14336 is a simple calculator that supports your music hack life. It calculates approximate value divisible by 14336 from any sample value.


''Most 3DS games can play music properly even the loop start point is not divisible by 14336, but not all.''
Useful for making looping music from non-looping music, or changing the sampling rate of existing music.


==What's this?==
'''Note:''' Most 3DS games can play music properly even the loop start point is not divisible by 14336, but not all.
This is a simple calculator that supports your music hack life.
This tiny program calculates approximate value divisible by 14336 from any sample value !!


Are you happy? I am very happy.
==User guide==
===How to use===
Enter the loop start sample value that you want to modify in the text box on the left. Press Enter calc. Double click to copy the result to clip board.


==Who shold use this?==
Enter the loop end sample value that you want to modify in the text box on the right. Press Enter calc. Double click to copy the result to clip board.
People who making looping music from non-looping music.
People who wants to change the sampling rate of existing music.
And...


==Why did I made this?==
These text boxes remove non numeric characters from string automatically (e.g. "123,456,789" > "123456789")


Because when I hacked music of ''Kid Icarus: Uprising'' for the first time, it did not work properly.
Esc key will close the window and quit the application.


After trial and error, I remembered the word &quot;''divisible by 14336''&quot; and did music hack successfully.
===Non-Looping audio to Looping audio===
{| class="wikitable" style="width: 800px;"
|-
|style="width: 30%;"|https://dlhb.gamebrew.org/3dshomebrews/143363ds4.png
|Open your audio file (hereinafter called "A").
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds5.png
|Duplicate it (hereinafter called "B"). Think of the natural flow of sound and decide how you want to loop. Remove the part which you do not need.
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds6.png
|At the end part of A, find where the beginning of B matches well.
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds7.png
|Cut the part where B overlapping with A from B and combine it to A.
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds8.png
|Align the end point of B with the end point of A.
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds9.png
|The start point of B and the end point of the whole sound are LOOPSTART and LOOPLENGTH.
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds10.png
|Calculate the approximate values of multiples of 14336 for the values of the loop start and end samples, respectively (recommend to choose a value that is larger than the original value).
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds11.png
|Modify the difference of the value by cut and paste.
|-
|https://dlhb.gamebrew.org/3dshomebrews/143363ds12.png
|That is it.
|-
|}


Initially I created a calculation tool with Excel, but it looks bad and there were functional restrictions.
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/143363ds3.png


As a result, 14336 was born.
==Media==
 
'''14336 Demo''' ([https://www.youtube.com/watch?v=601RphyBiME saburou]) <br>
==Screenshot:==
<youtube>601RphyBiME</youtube>
https://dlhb.gamebrew.org/3dshomebrew/SOBytlZ.png


Great Free Software I used in the video:
==Credits==
'''Audacity''' (Audio editing software)
Great Free Software used for the demo video:
https://www.audacityteam.org/
* [https://www.audacityteam.org/ Audacity] (Audio editing software).
* [http://rammichael.com/textify Textify] (Get text from anywhere).


'''Textify''' (Get text from anywhere)
==External links==
http://rammichael.com/textify
* GBAtemp - https://gbatemp.net/threads/release-14336.494188

Latest revision as of 04:24, 6 May 2024

14336
143363ds2.png
General
Authorsaburou
TypePC Utilities
Version2018
LicenseMixed
Last Updated2018/01/14
Links
Download
Website

14336 is a simple calculator that supports your music hack life. It calculates approximate value divisible by 14336 from any sample value.

Useful for making looping music from non-looping music, or changing the sampling rate of existing music.

Note: Most 3DS games can play music properly even the loop start point is not divisible by 14336, but not all.

User guide

How to use

Enter the loop start sample value that you want to modify in the text box on the left. Press Enter calc. Double click to copy the result to clip board.

Enter the loop end sample value that you want to modify in the text box on the right. Press Enter calc. Double click to copy the result to clip board.

These text boxes remove non numeric characters from string automatically (e.g. "123,456,789" > "123456789")

Esc key will close the window and quit the application.

Non-Looping audio to Looping audio

143363ds4.png Open your audio file (hereinafter called "A").
143363ds5.png Duplicate it (hereinafter called "B"). Think of the natural flow of sound and decide how you want to loop. Remove the part which you do not need.
143363ds6.png At the end part of A, find where the beginning of B matches well.
143363ds7.png Cut the part where B overlapping with A from B and combine it to A.
143363ds8.png Align the end point of B with the end point of A.
143363ds9.png The start point of B and the end point of the whole sound are LOOPSTART and LOOPLENGTH.
143363ds10.png Calculate the approximate values of multiples of 14336 for the values of the loop start and end samples, respectively (recommend to choose a value that is larger than the original value).
143363ds11.png Modify the difference of the value by cut and paste.
143363ds12.png That is it.

Screenshots

143363ds3.png

Media

14336 Demo (saburou)

Credits

Great Free Software used for the demo video:

External links

Advertising: