ButtonCast Wii

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Revision as of 02:21, 3 July 2022 by HydeWing (talk | contribs)
ButtonCast
Wii-logo.jpg
General
AuthorColdBird
TypeUtilities
Version1.0
LicenseFreeware
Last Updated2013/08/17
Links
Download
Website

ButtonCast is an Input Device Tunneler (Caster) which allows your Wii to act as a Controller-Hub.

It connects via TCP to any application of choice (be it on PC, Android, iOS or even another Wii if you wanted) and tunnels the Button Presses of ALL devices to said application for handling.

This allows endusers to use all of their Gamecube Controllers, Wiimotes, Nunchuks, Guitars, Dance-Mats, etc. on any ButtonCast enabled application out there without the need of buying physical adapters.

In theory, it would even be possible to have 8-player-multiplayer-matches using this application as it transfers a full set of 4x Wiimote and 4x Gamecube Controller input data.

Sample Code on how to add ButtonCast input support to your own applications is included in the download package, along with the Hub application for Wii.

Controls

Wiimote Action
Wiimote Minus Button / Wiimote Plus Button Quit

How to Setup

Open the zip. Copy the apps folder to your SD and have a look at the readme's and into the SDK folder. Have a look at the structure.c file. This is a basis and starting point for you.

The hard part is knowing how to program and building your windows/mac/linux program / application.

You may also want to have a look at ButtonSpell.zip. It's a proof of concept that links Wii dancemats to a pc clone of DDR, called stepmania.

Changelog

August 17, 2013

  • Initial 1.0 release.
  • Support for Wiimote Digital Buttons
  • Support for Nunchuk Digital Buttons
  • Support for Classic Controller (Analog Sticks untested)
  • Support for Gamecube Controllers (including both Analog Sticks)
  • Support for Guitars
  • Support for Dancemats

External links

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