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This is a tool for converting PNGs to raw 3DS GPU textures / .bclim, currently only the A4 color-format is supported. This is a *native* tool, *not* .NET. Credits:
- The utils.* and types.h files are from ctrtool.
- The tiling code is based on the code from here: https://github.com/devkitPro/3dstools/blob/master/src/smdhtool.cpp
- This tool as a reference for the BCLIM file format: https://github.com/kwsch/png2bclim