PixelMerge Wii

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Revision as of 05:46, 3 February 2023 by HydeWing (talk | contribs) (HydeWing moved page Pixelmerge Wii to PixelMerge Wii without leaving a redirect)
PixelMerge
Pixelmergewii.jpg
General
Authorevilynux
TypePuzzle
Version1.0.1
LicenseGPL
Last Updated2010/05/13
Links
Download
Website
Source

PixelMerge is a clone of the simple yet addictive Flood-It! game. Fill the whole board with the same color within the maximum number of allowed steps in order to win. The topleft pixel is your starting point, change to another color to merge and form a group with surrounding pixels sharing the same color. Successive color changes will change the group's color.

Features

  • Three difficulty levels (see Table below)
  • Translation support (only english and french for now)
  • Graphical settings configuration (autosave, language selection, records reset and screen adjustment)
  • Autosave of settings and best records for each difficulties (requires SD or USB device)
Difficulty Grid Size Allowed Steps
Easy 14x14 25
Normal 21x21 35
Hard 28x28 50

Installation

Extract the archive's content directly to the root of your SD or USB device.

Controls

In Menu

Wiimote Action
Wiimote Aim Pointer
Wiimote A Button Select
Wiimote Home Button Exit PixelMerge

In Game

Note: You can play either by pointing and clicking on the color buttons or by helding the wiimote horizontally and using the keybindings.

Wiimote Action
Wiimote Aim Pointer
Wiimote A Button Select/Change color
Wiimote Home Button Quit to menu
Wiimote Horizontal Action
Wiimote DPad Left Change color to pink
Wiimote DPad Right Change color to dark blue
Wiimote Plus Button Change color to yellow
Wiimote Minus Button Change color to red
Wiimote 1 Button Change color to light blue
Wiimote 2 Button Change color to green
Wiimote Home Button Quit to menu

Screenshots

pixelmergewii-01.pngpixelmergewii-02.pngpixelmergewii-03.pngpixelmergewii-04.png

Media

ChangeLog

Version 1.0.1 - May 12th 2010

  • Reintroduced NintendoMax Wii Dev Compo Splashscreen; I had forgotten about it! :-/

Version 1.0.0 - May 11th 2010

  • Support for translation
  • More graphically configurable settings
  • Fixed bug in FreeTypeGX that prevented UTF-8 from working
  • Removed more unused libwiigui classes
  • Cleaned a lot of code (e.g. factored out board view in its own class)
  • Gone public with the code and created googlecode page (see homebrew box).

Version 0.9.0 - May 1st 2010

  • Initial release for NINTENDOMAX WII DEV COMPO 2010.

External links

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