SDL Sopwith Wii

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Revision as of 06:24, 3 February 2023 by HydeWing (talk | contribs) (HydeWing moved page Sdl Sopwith Wii to SDL Sopwith Wii without leaving a redirect)
SDL Sopwith
File:Sdlsopwithwii.jpg
General
Authorinsin
TypeShooter
Version1.7.1-preview2
LicenseMixed
Last Updated2009/06/05
Links
Download
Website
Source

This is a port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. It is named “SDL Sopwith” as it uses the LibSDL cross-platform library.

What is Sopwith?

Sopwith is a classic side scrolling shoot 'em up developed in the 1980s by the Canadian firm BMB Compuscience. You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes. The original game was for MS-DOS.

In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. This is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.

Media

Controls

Wiimote Horizontal Classic Controller Action
Wiimote DPad Left Classic DPad Left Elevator up
Wiimote DPad Right Classic DPad Right Elevator down
Wiimote DPad Down Classic DPad Down Flip over
Wiimote DPad Up Classic DPad Up Take 'er home
Wiimote Minus Button Classic L Trigger or Classic ZL Button Throttle down
Wiimote Plus Button Classic R Trigger or Classic ZR Button Throttle up
Wiimote 1 Button Classic B Button Bomb
Wiimote 2 Button Classic A Button Gun
Wiimote B Button Classic Y Button Missile (when missiles are enabled)
Wiimote A Button Classic X Button Starburst (when missiles are enabled)
Wiimote Home Button Classic Home Button Return to loader

External links

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