SDL Sopwith Wii

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Revision as of 03:32, 6 September 2022 by HydeWing (talk | contribs)
SDL Sopwith
File:Sdlsopwithwii.jpg
General
Authorinsin
TypeShooter
Version1.7.1-preview2
LicenseMixed
Last Updated2009/06/05
Links
Download
Website
Source

This is a port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. It is named “SDL Sopwith” as it uses the LibSDL cross-platform library.

What is Sopwith?

Sopwith is a classic side scrolling shoot 'em up developed in the 1980s by the Canadian firm BMB Compuscience. You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes. The original game was for MS-DOS.

In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. This is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.

Media

Controls

Wiimote Horizontal {{ClassicController Action
Wiimote DPad Left {{ClassicDPadLeft Elevator up
Wiimote DPad Right {{ClassicDPadRight Elevator down
Wiimote DPad Down {{ClassicDPadDown Flip over
Wiimote DPad Up {{ClassicDPadUp Take 'er home
Wiimote Minus Button {{ClassicLTrigger or {{ClassicZLButton Throttle down
Wiimote Plus Button {{ClassicRTrigger or {{ClassicZRButton Throttle up
Wiimote 1 Button {{ClassicBButton Bomb
Wiimote 2 Button {{ClassicAButton Gun
Wiimote B Button {{ClassicYButton Missile (when missiles are enabled)
Wiimote A Button {{ClassicXButton Starburst (when missiles are enabled)
Wiimote Home Button {{ClassicHomeButton Return to loader

External links

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