Wii-Tac-Toe: Difference between revisions

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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/wiitactoewii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/wiitactoewii.7z
|website=#LNF
|website=
|source=https://github.com/Crayon2000/Wii-Tac-Toe
|source=https://github.com/Crayon2000/Wii-Tac-Toe
}}
}}
https://wiibrew.org/wiki/Wii-Tac-Toe
Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii. It was programmed in C++ using devkitPro along with GRRLIB.
 
The game can be played alone vs the CPU or with a friend using one Wii Remote controller. The game AI does not always do the same moves, so the fun never stop.
 
To win the game, you have to place three marks (O or X) in a horizontal, vertical or diagonal row. If the grid is filled completely and no one has won, well, it's a tie game. Start over and try to beat your opponent.
 
== Controls ==
{| class="wikitable" style="text-align:left;"
|-
! Wiimote 1 !! Wiimote 2 !! Wii !! Action
|-
| Wiimote Aim || || || Aim at the screen and move the cursor
|-
| Wiimote A Button || || || Confirm
|-
| Wiimote Home Button || Wiimote Home Button || || Open/close the HOME menu
|-
| Wiimote 1 Button + Wiimote 2Button || Wiimote 1 Button + Wiimote 2 Button || || Create a PNG screenshot on the SD card root folder
|-
| Wiimote Plus Button || Wiimote PlusButton || || Show {{abbr|FPS|Frames Per Second
|-
| Wiimote Power Button || Wiimote PowerButton || Wii Power Button || Power off the Wii in standby mode
|-
| || || Wii Reset Button || Reset the Wii to Main Menu
|}


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>WKbSV7_79T8</youtube>
 
== Language Settings ==
To play this game in English, change your language settings in the Wii System Settings.
This game is also available in French, Spanish, Italian, German and Dutch.
 
== Todo ==
*More Sounds
*Network connection
*Mii display (maybe one day)
 
==Changelog==
''' Version 1.0.0 '''
* The arm of the Wii Remote is now moving on the Start screen.
* The two buttons at the bottom of the Game screen will open the HOME Menu.
* Library update
** libogc 1.8.12
** libfat 1.0.14
** Mini-XML 2.10
** fmt 3.0.0
** GRRMOD (997013aafbe9ee45e76c83cecedf0201ca8036a0)
** GRRLIB (33d044824bd315d55702b25fac6ff6cbb43fa441)
** FreeType 2.4.12
** libpngu (libpng 1.6.23 and zlib 1.2.8)
''' Version 0.8 '''
* Could now be played with 2 Wii Remotes
* View FPS when pressing the + button
* meta.xml is fixed
* Library update
** libogc 1.8.11
** libfat 1.0.11
** Mini-XML 2.6
** UTF-8 CPP 2.3.4
** Boost 1.52
** GRRLIB 4.3.2
** FreeType 2.4.3
** libpngu (libpng 1.6.8 and zlib 1.2.8)
''' Version 0.7 '''
* Music
* A sound is played when changing screens
* The winning positions are flashing on the grid
* Player 1 is now in blue (X) and Player 2 in red (O)
''' Version 0.6 '''
* Buttons have a rollover sound
* New cursors for HOME menu, player 2 cursor is disable
* Wii Remote two could use the HOME button
* Opacity of the cursor changes while waiting for AI to play
''' Version 0.5 '''
* Italian translation
* Hide the cursor when IR is not valid
* The cursor has a shadow
* New button in the HOME Menu
* Widescreen support, cursor hotspot and PAL 576i bug (GRRLIB 4.0.0)
''' Version 0.4 '''
* French, German, Dutch, and Spanish translation
* Improved text quality due to FreeType, thanks to wplaat and DrTwox
* Console/remote power button support, power off the Wii in standby mode
* Console reset button support, reset the Wii to Main Menu
''' Version 0.3 '''
* Working with Homebrew Channel beta 9
''' Version 0.2 '''
* Wii light is turn on when writing to SD card
* Wordwrap function
* A different hover color for player 1
* Fixed finger weird behaviour on screen edge
* Fade out when exiting game
''' Version 0.1 '''
* Original version
 
== Credits ==
*Crayon for the code.
*Mr_Nick666 for the amazing design. Without him the game would suck big time.
*Thanks to the guys who did the translation.
*Thanks to the team who coded GRRLIB for their great video library.
*Thanks to the people behind devkitPro and all the libraries included with it.
*Special thanks to Team Twiizers for everything they did for the Wii homebrew community.
 
==External links==
* Github - https://github.com/Crayon2000/Wii-Tac-Toe
* Wiibrew - https://wiibrew.org/wiki/Wii-Tac-Toe

Revision as of 23:58, 29 July 2022

Wii-Tac-Toe
File:Wiitactoewii.jpg
General
AuthorCrayon
TypeBoard
Version1.0.0
LicenseMixed
Last Updated2016/08/12
Links
Download
Source

Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii. It was programmed in C++ using devkitPro along with GRRLIB.

The game can be played alone vs the CPU or with a friend using one Wii Remote controller. The game AI does not always do the same moves, so the fun never stop.

To win the game, you have to place three marks (O or X) in a horizontal, vertical or diagonal row. If the grid is filled completely and no one has won, well, it's a tie game. Start over and try to beat your opponent.

Controls

Wiimote 1 Wiimote 2 Wii Action
Wiimote Aim Aim at the screen and move the cursor
Wiimote A Button Confirm
Wiimote Home Button Wiimote Home Button Open/close the HOME menu
Wiimote 1 Button + Wiimote 2Button Wiimote 1 Button + Wiimote 2 Button Create a PNG screenshot on the SD card root folder
Wiimote Plus Button Wiimote PlusButton FPS|Frames Per Second
Wiimote Power Button Wiimote PowerButton Wii Power Button Power off the Wii in standby mode
Wii Reset Button Reset the Wii to Main Menu

Media

Language Settings

To play this game in English, change your language settings in the Wii System Settings. This game is also available in French, Spanish, Italian, German and Dutch.

Todo

  • More Sounds
  • Network connection
  • Mii display (maybe one day)

Changelog

Version 1.0.0

  • The arm of the Wii Remote is now moving on the Start screen.
  • The two buttons at the bottom of the Game screen will open the HOME Menu.
  • Library update
    • libogc 1.8.12
    • libfat 1.0.14
    • Mini-XML 2.10
    • fmt 3.0.0
    • GRRMOD (997013aafbe9ee45e76c83cecedf0201ca8036a0)
    • GRRLIB (33d044824bd315d55702b25fac6ff6cbb43fa441)
    • FreeType 2.4.12
    • libpngu (libpng 1.6.23 and zlib 1.2.8)

Version 0.8

  • Could now be played with 2 Wii Remotes
  • View FPS when pressing the + button
  • meta.xml is fixed
  • Library update
    • libogc 1.8.11
    • libfat 1.0.11
    • Mini-XML 2.6
    • UTF-8 CPP 2.3.4
    • Boost 1.52
    • GRRLIB 4.3.2
    • FreeType 2.4.3
    • libpngu (libpng 1.6.8 and zlib 1.2.8)

Version 0.7

  • Music
  • A sound is played when changing screens
  • The winning positions are flashing on the grid
  • Player 1 is now in blue (X) and Player 2 in red (O)

Version 0.6

  • Buttons have a rollover sound
  • New cursors for HOME menu, player 2 cursor is disable
  • Wii Remote two could use the HOME button
  • Opacity of the cursor changes while waiting for AI to play

Version 0.5

  • Italian translation
  • Hide the cursor when IR is not valid
  • The cursor has a shadow
  • New button in the HOME Menu
  • Widescreen support, cursor hotspot and PAL 576i bug (GRRLIB 4.0.0)

Version 0.4

  • French, German, Dutch, and Spanish translation
  • Improved text quality due to FreeType, thanks to wplaat and DrTwox
  • Console/remote power button support, power off the Wii in standby mode
  • Console reset button support, reset the Wii to Main Menu

Version 0.3

  • Working with Homebrew Channel beta 9

Version 0.2

  • Wii light is turn on when writing to SD card
  • Wordwrap function
  • A different hover color for player 1
  • Fixed finger weird behaviour on screen edge
  • Fade out when exiting game

Version 0.1

  • Original version

Credits

  • Crayon for the code.
  • Mr_Nick666 for the amazing design. Without him the game would suck big time.
  • Thanks to the guys who did the translation.
  • Thanks to the team who coded GRRLIB for their great video library.
  • Thanks to the people behind devkitPro and all the libraries included with it.
  • Special thanks to Team Twiizers for everything they did for the Wii homebrew community.

External links

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