Warheads Scorched Earth Wii: Difference between revisions

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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/warheadsscorchedearthwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/warheadsscorchedearthwii.7z
|website=http://DaVinz_eCode.perso.sfr.fr/
|website=https://web.archive.org/web/20120712183128/http://DaVinz_eCode.perso.sfr.fr/
|source=#LNF
|source=https://dlhb.gamebrew.org/wiihomebrews/warheadsscorchedearthwii.7z
}}
}}
https://wiibrew.org/wiki/User:DaVinz/Scorched_Earth
Warheads is an original game looking like Scorched Earth, a popular game of 90's developed by Wendell Hicken. Today, I propose this remake for Wii.
 
"WarHeads : Scorched Earth" is a turn-based battle in two-dimensional random terrain, with each player adjusting the angle and power of their tank turret before each shot. Number of weapons and power-ups give a tactical dimension to the game. The weather also impacts the trajectory of missiles and can create infinite situations.
 
== Controls ==
{| class="wikitable" style="text-align:center;"
|-
! {{Wiimote}} !! In Game !! Other Menus
|-
| {{WiimoteDPad}} || Change Angle/Force || Change selected item
|-
| {{WiimoteAButton}} || Quick modif of angle/force || selected command
|-
| {{WiimoteBButton}} || Shoot || N/A
|-
| {{Wiimote1Button}} || Locate your Tank || N/A
|-
| {{Wiimote2Button}} || Help || N/A
|-
| {{WiimoteMinusButton}} || Abort round || N/A
|-
| {{WiimotePlusButton}} || ScreenShot || N/A
|-
| {{WiimoteHomeButton}} || Main Menu || Exit
|}


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>eTcGGgTkHzA</youtube>
 
==Changelog==
''' 5th January, 2013 '''
* Due to a real lack of time, I must abort the dev of WarHeads for Wii.
* I'm really sad about this cause it was a really great adventure
* I'm working on a PC version (Win & Linux) easier to program
 
'''I want to thank all of you for your support and your friendship.'''
Never stop to play !
*Vinz.
 
''' 21th January, 2011 '''
* Version 1.0c !
* Redefinition of GRRLIB functions for scalable drawings (so crappy but I've no choice)
* These "new" functions allow you to rescale your screen, add offset, etc... so you can now REALLY play on any TV !
* Correct a bug with music stream
* Added: Screen Options Menu
* Added: Startup Wizard
 
''' 20th October, 2010 '''
* Version 1.0b is ready
* xxxPersistence of display problemsxxx
* Some new code preparing the incoming of AI
* 9 New Weapons: Sandhogs, Phosphorus Bomb, and Rollers!
* A terrific bug was found and corrected in the items shop.
* Some code cleaning.
* Added: Prices are printed out with commas (10,000,000$)
* Added: When you keep the pointer on a tank, you get information about its shields and power.
 
''' 20th September, 2010 '''
* Rebirth: To avoid confusion, I've renamed my game to WARHEADS: Scorched Earth.
* Just a few adjustments and a new intro, and WarHeads will be released!
* Test it! It is fully playable!
 
''' 24th July, 2010 '''
* WarHeads: Scorched Earth is now in English.
* The Language pack includes French, English, and Spanish. But it's very easy to add your own language.
* 4 WiiMotes are now supported.
* Napalm is a lovely, deadly weapon :D
 
''' 13th June, 2010 '''
* Here it is! Here are the files for WarHeads: Scorched Earth. This pre-version is playable but does not include all the weapons (not programmed yet). The introduction is not activated and the sound track is a test.
 
* Gameplay must be tuned, but this pre-version will allow you to make a good idea of what WarHeads: Scorched Earth will be like.
 
* I've spent all this day trying to find a good track for the intro... and I failed.
 
* Any suggestions? I listen to you!
 
''' 6th June, 2010 '''
* I've finally opened this page... To present my work, WarHeads: Scorched Earth. A remake of an existing game, from the 90's. But I just discovered how a wiki works, from the dark side...
 
* I'm still searching for all terms of licenses, for sounds, for images, and some common libraries... so I'm waiting before I release the game and it's sources. Just wait for few days.
 
* And as soon as the 1st version will be releasable, I will ask for HBB publication...
 
== Thanks ==
* Thanks to Don Pedro for helping me to transform my Wii in Media Center (and in a new toy for geek)
* Thanks to Team Twiizers for the Homebrew Channel
* Thanks to DevsLib's team
* Thanks to GRRLIB's team
** Thanks to Crayon... No, I never discuss with him, but all the responses he made in forums are full of patience and wisdom and help me a lot. Really!
* Thanks to Freesound.org Project, a strange website full of psychopathics genius...
 
* Special thanks to my girlfriend who supports me every day. :)  ==> *DOH* she's gone ! :Z
 
==External links==
*Homepage - https://web.archive.org/web/20120712183128/http://DaVinz_eCode.perso.sfr.fr/
*Wiibrew - https://wiibrew.org/wiki/User:DaVinz/Scorched_Earth

Revision as of 03:25, 27 July 2022

WarHeads : Scorched Earth
File:Warheadsscorchedearthwii.jpg
General
AuthorDaVinz
TypeArcade Games
Version1.0c
LicenseMixed
Last Updated2011/01/22
Links
Download
Website
Source

Warheads is an original game looking like Scorched Earth, a popular game of 90's developed by Wendell Hicken. Today, I propose this remake for Wii.

"WarHeads : Scorched Earth" is a turn-based battle in two-dimensional random terrain, with each player adjusting the angle and power of their tank turret before each shot. Number of weapons and power-ups give a tactical dimension to the game. The weather also impacts the trajectory of missiles and can create infinite situations.

Controls

Template:Wiimote In Game Other Menus
Template:WiimoteDPad Change Angle/Force Change selected item
Template:WiimoteAButton Quick modif of angle/force selected command
Template:WiimoteBButton Shoot N/A
Template:Wiimote1Button Locate your Tank N/A
Template:Wiimote2Button Help N/A
Template:WiimoteMinusButton Abort round N/A
Template:WiimotePlusButton ScreenShot N/A
Template:WiimoteHomeButton Main Menu Exit

Media

Changelog

5th January, 2013

  • Due to a real lack of time, I must abort the dev of WarHeads for Wii.
  • I'm really sad about this cause it was a really great adventure
  • I'm working on a PC version (Win & Linux) easier to program

I want to thank all of you for your support and your friendship. Never stop to play !

  • Vinz.

21th January, 2011

  • Version 1.0c !
  • Redefinition of GRRLIB functions for scalable drawings (so crappy but I've no choice)
  • These "new" functions allow you to rescale your screen, add offset, etc... so you can now REALLY play on any TV !
  • Correct a bug with music stream
  • Added: Screen Options Menu
  • Added: Startup Wizard

20th October, 2010

  • Version 1.0b is ready
  • xxxPersistence of display problemsxxx
  • Some new code preparing the incoming of AI
  • 9 New Weapons: Sandhogs, Phosphorus Bomb, and Rollers!
  • A terrific bug was found and corrected in the items shop.
  • Some code cleaning.
  • Added: Prices are printed out with commas (10,000,000$)
  • Added: When you keep the pointer on a tank, you get information about its shields and power.

20th September, 2010

  • Rebirth: To avoid confusion, I've renamed my game to WARHEADS: Scorched Earth.
  • Just a few adjustments and a new intro, and WarHeads will be released!
  • Test it! It is fully playable!

24th July, 2010

  • WarHeads: Scorched Earth is now in English.
  • The Language pack includes French, English, and Spanish. But it's very easy to add your own language.
  • 4 WiiMotes are now supported.
  • Napalm is a lovely, deadly weapon :D

13th June, 2010

  • Here it is! Here are the files for WarHeads: Scorched Earth. This pre-version is playable but does not include all the weapons (not programmed yet). The introduction is not activated and the sound track is a test.
  • Gameplay must be tuned, but this pre-version will allow you to make a good idea of what WarHeads: Scorched Earth will be like.
  • I've spent all this day trying to find a good track for the intro... and I failed.
  • Any suggestions? I listen to you!

6th June, 2010

  • I've finally opened this page... To present my work, WarHeads: Scorched Earth. A remake of an existing game, from the 90's. But I just discovered how a wiki works, from the dark side...
  • I'm still searching for all terms of licenses, for sounds, for images, and some common libraries... so I'm waiting before I release the game and it's sources. Just wait for few days.
  • And as soon as the 1st version will be releasable, I will ask for HBB publication...

Thanks

  • Thanks to Don Pedro for helping me to transform my Wii in Media Center (and in a new toy for geek)
  • Thanks to Team Twiizers for the Homebrew Channel
  • Thanks to DevsLib's team
  • Thanks to GRRLIB's team
    • Thanks to Crayon... No, I never discuss with him, but all the responses he made in forums are full of patience and wisdom and help me a lot. Really!
  • Thanks to Freesound.org Project, a strange website full of psychopathics genius...
  • Special thanks to my girlfriend who supports me every day. :) ==> *DOH* she's gone ! :Z

External links

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