Minecraft - New Nintendo 3DS Edition Texture Modifications: Difference between revisions

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'''Hello everybody, it's been a long while since we ever got a solid modification to the game Minecraft - New Nintendo 3DS Edition. For some time now people have been trying to figure out a way to load custom texture packs and what not into the game, however many have hit some road blocks due to the way the game handles resource packs. I have personally examined the game at great lengths to figure out what makes these things tick the way they do, and I am happy to say that I got the results I was looking for. Due to said results, I was able to make a texture modification to the game of my own, however the process of which was indeed time consuming to say the least.'''
Hello everybody, it's been a long while since we ever got a solid modification to the game Minecraft - New Nintendo 3DS Edition. For some time now people have been trying to figure out a way to load custom texture packs and what not into the game, however many have hit some road blocks due to the way the game handles resource packs.


'''Alright, the process behind this as I stated is time consuming, but the results obviously work the way you want them to when you do the manual labor for them. I created a document which tells you the locations of the contents that need to be modified depending on your needs.'''
I have personally examined the game at great lengths to figure out what makes these things tick the way they do, and I am happy to say that I got the results I was looking for.


<span style="color: #ff0000">'''NOTE:'''
Due to said results, I was able to make a texture modification to the game of my own, however the process of which was indeed time consuming to say the least and it does carry some difficulties.
'''This is work in progress, the idea is to start basic and tack in more information when more things are discovered.'''</span>


'''Locations:'''
==NOTE:==


<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
This is a work in progress project, which means graphical related issues and what not may occur when using these packs during gameplay. Progress and fixes will occur as time goes on, so please have some patience.


<span>Spoiler: <span class="SpoilerTitle">v1.0.0</span></span>
==Screenshots==
<div class="SpoilerTarget bbCodeSpoilerText">
https://dlhb.gamebrew.org/3dshomebrew/MC-NN3DSE-v1-9-19-Vanilla-v1-16-X-Textures-1.png
 
https://dlhb.gamebrew.org/3dshomebrew/MC-NN3DSE-v1-9-19-Vanilla-v1-16-X-Textures-2.png
<div class="bbCodeBlock bbCodeCode">
 
<div class="type">
 
Code:
 
</div>
<pre>----------------------------------
Blocks:
----------------------------------
Game\content0.game\romfs\atlas\atlas.terrain.meta_XXXXXXXX_0.3dst
Replace XXXXXXXX with:
685696BD - City
79954554 - Vanilla
8B8128ED - Plastic
----------------------------------
Items:
----------------------------------
Game\content0.game\romfs\atlas\atlas.items.meta_XXXXXXXX_0.3dst
Replace XXXXXXXX with:
685696BD - City
79954554 - Vanilla
8B8128ED - Plastic
----------------------------------
Armor:
----------------------------------
Game\content0.game\romfs\resourcepacks\YYYYYYYYYY\images\armor
Replace YYYYYYYYYY with:
- city
- plastic
- vanilla
----------------------------------
Mobs:
----------------------------------
Game\content0.game\romfs\resourcepacks\YYYYYYYYYY\images\entity
Game\content0.game\romfs\resourcepacks\YYYYYYYYYY\images\mob
Replace YYYYYYYYYY with:
- city
- plastic
- vanilla
----------------------------------
Paintings:
----------------------------------
Game\content0.game\romfs\resourcepacks\YYYYYYYYYY\images\art\kz.3dst
Replace YYYYYYYYYY with:
- city
- plastic
- vanilla
----------------------------------
Miscellaneous:
----------------------------------
Item Enchantment Glint:
Game\content0.game\romfs\resourcepacks\YYYYYYYYYY\images\misc\enchanted_item_glint.3dst
Pumpkin Blur:
Game\content0.game\romfs\resourcepacks\YYYYYYYYYY\images\misc\pumpkinblur.3dst
SD Card Icon:
Game\content0.game\romfs\resourcepacks\YYYYYYYYYY\images\gui\sdcard_icon.3dst
Replace YYYYYYYYYY with:
- city
- plastic
- vanilla</pre>
 
</div>
 
</div>
 
</div>
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">v1.6.11</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
<div class="bbCodeBlock bbCodeCode">
 
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Code:
 
</div>
<pre>----------------------------------
Blocks:
----------------------------------
Update\0000.0000000A\romfs\atlas\atlas.terrain.meta_XXXXXXXX_0.3dst
Replace XXXXXXXX with:
0511D690 - Cartoon
1FDB3524 - Mario
675D22B3 - Fantasy
685696BD - City
6FB01A27 - Festive
79954554 - Vanilla
8B8128ED - Plastic
B5DCF9F4 - Candy
----------------------------------
Items:
----------------------------------
Update\0000.0000000A\romfs\atlas\atlas.items.meta_XXXXXXXX_0.3dst
Replace XXXXXXXX with:
0511D690 - Cartoon
1FDB3524 - Mario
675D22B3 - Fantasy
685696BD - City
6FB01A27 - Festive
79954554 - Vanilla
8B8128ED - Plastic
B5DCF9F4 - Candy
----------------------------------
Armor:
----------------------------------
Game\0000.0000000A\romfs\resourcepacks\vanilla\client\textures\models\armor
Game\0000.0000000A\romfs\resourcepacks\YYYYYYYYYY\textures\models\armor
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- plastic
----------------------------------
Mobs:
----------------------------------
Update\0000.0000000A\romfs\resourcepacks\vanilla\client\textures\entity
Update\0000.0000000A\romfs\resourcepacks\YYYYYYYYYY\textures\entity
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- plastic
----------------------------------
Paintings:
----------------------------------
Update\0000.0000000A\romfs\resourcepacks\vanilla\client\textures\painting\kz.3dst
Update\0000.0000000A\romfs\resourcepacks\YYYYYYYYYY\textures\painting\kz.3dst
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- plastic
----------------------------------
Miscellaneous:
----------------------------------
Item Enchantment Glint:
Update\0000.0000000A\romfs\resourcepacks\vanilla\client\textures\misc\enchanted_item_glint.3dst
Update\0000.0000000A\romfs\resourcepacks\YYYYYYYYYY\textures\misc\enchanted_item_glint.3dst
Pumpkin Blur:
Update\0000.0000000A\romfs\resourcepacks\vanilla\client\textures\misc\pumpkinblur.3dst
Update\0000.0000000A\romfs\resourcepacks\YYYYYYYYYY\textures\misc\pumpkinblur.3dst
SD Card Icon:
Update\0000.0000000A\romfs\resourcepacks\vanilla\client\textures\gui\sdcard_icon.3dst
Update\0000.0000000A\romfs\resourcepacks\YYYYYYYYYY\textures\gui\sdcard_icon.3dst
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- plastic</pre>
 
</div>
 
</div>
 
</div>
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">v1.9.19</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
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Code:
 
</div>
<pre>----------------------------------
Blocks:
----------------------------------
Update\0000.00000012\romfs\atlas\atlas.terrain.meta_XXXXXXXX_0.3dst
Replace XXXXXXXX with:
0511D690 - Cartoon
1FDB3524 - Mario
675D22B3 - Fantasy
685696BD - City
6FB01A27 - Festive
7976E89A - Natural
79954554 - Vanilla
8B8128ED - Plastic
B5DCF9F4 - Candy
BE1B9B01 - Steampunk
----------------------------------
Items:
----------------------------------
Update\0000.00000012\romfs\atlas\atlas.items.meta_XXXXXXXX_0.3dst
Replace XXXXXXXX with:
0511D690 - Cartoon
1FDB3524 - Mario
675D22B3 - Fantasy
685696BD - City
6FB01A27 - Festive
7976E89A - Natural
79954554 - Vanilla
8B8128ED - Plastic
B5DCF9F4 - Candy
BE1B9B01 - Steampunk
----------------------------------
Armor:
----------------------------------
Game\0000.00000012\romfs\resourcepacks\vanilla\client\textures\models\armor
Game\0000.00000012\romfs\resourcepacks\YYYYYYYYYY\textures\models\armor
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- natural
- plastic
- steampunk
----------------------------------
Mobs:
----------------------------------
Update\0000.00000012\romfs\resourcepacks\vanilla\client\textures\entity
Update\0000.00000012\romfs\resourcepacks\YYYYYYYYYY\textures\entity
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- natural
- plastic
- steampunk
----------------------------------
Paintings:
----------------------------------
Update\0000.00000012\romfs\resourcepacks\vanilla\client\textures\painting\kz.3dst
Update\0000.00000012\romfs\resourcepacks\YYYYYYYYYY\textures\painting\kz.3dst
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- natural
- plastic
- steampunk
----------------------------------
Miscellaneous:
----------------------------------
Item Enchantment Glint:
Update\0000.00000012\romfs\resourcepacks\vanilla\client\textures\misc\enchanted_item_glint.3dst
Update\0000.00000012\romfs\resourcepacks\YYYYYYYYYY\textures\misc\enchanted_item_glint.3dst
Pumpkin Blur:
Update\0000.00000012\romfs\resourcepacks\vanilla\client\textures\misc\pumpkinblur.3dst
Update\0000.00000012\romfs\resourcepacks\YYYYYYYYYY\textures\misc\pumpkinblur.3dst
SD Card Icon:
Update\0000.00000012\romfs\resourcepacks\vanilla\client\textures\gui\sdcard_icon.3dst
Update\0000.00000012\romfs\resourcepacks\YYYYYYYYYY\textures\gui\sdcard_icon.3dst
Replace YYYYYYYYYY with:
- candy
- cartoon
- city
- fantasy
- festive
- mario
- natural
- plastic
- steampunk</pre>
 
</div>
 
</div>
 
</div>
 
 
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">Tools</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
<span style="color: #0080ff">'''Ohana3DS Rebirth'''</span>
https://gbatemp.net/attachments/ohana3ds-zip.99223/
 
</div>
 
</div>
 
'''Due to the crummy nature of the vanilla atlas terrain textures, I decided to completely redo them for the game and update(s) respectively in a more professional manner, templates can be downloaded below.'''
 
 
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">Download</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
https://mega.nz/folder/8ZxzTSiY#FzzFaah27r_ysx9PkKHc0A
 
</div>
 
</div>
 
 
'''Now for my texture pack release, I decided to start basic with simple porting just to see how the game would handle the custom textures, so I ported the vanilla textures from Minecraft - Bedrock Edition (v1.16.X) to the base of the New 3DS version. This too is work in progress, which means things may appear buggy, however the game will still function the way it should.
'''
<span style="color: #ff0000">'''NOTE:'''</span>
'''<span style="color: #ff0000">This version is NOT for 1.9.19, this is merely a starting pack for the base version of the game, I plan to update the texture pack for 1.9.19 in the near future. Using this texture pack while running 1.9.19 will cause textures to appear incorrectly in-game.</span>'''
 
<span style="color: #0080ff">'''v1.0.0 - October 15, 2020'''</span>
 
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">Changelog</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
'''v1.0.0 - October 15, 2020
- Initial release'''
 
</div>
 
</div>
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">Download</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
https://mega.nz/folder/MIwzACQa#oVcJtLeKZFIXQ0sd8xwb2w
 
</div>
 
</div>
 
'''Discord Servers:'''
 
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">Minecraft for New 3DS Hacking</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
https://discord.gg/TY3yBXv
 
</div>
 
</div>
<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
 
<span>Spoiler: <span class="SpoilerTitle">Minecraft N3DS Modding (Mine)</span></span>
<div class="SpoilerTarget bbCodeSpoilerText">
 
https://discord.gg/n6RK9SV
 
</div>
 
</div>
<div class="messageTextEndMarker">
 
 
</div></blockquote>

Revision as of 13:00, 24 September 2021

Template:Infobox-3DS-Homebrews

Hello everybody, it's been a long while since we ever got a solid modification to the game Minecraft - New Nintendo 3DS Edition. For some time now people have been trying to figure out a way to load custom texture packs and what not into the game, however many have hit some road blocks due to the way the game handles resource packs.

I have personally examined the game at great lengths to figure out what makes these things tick the way they do, and I am happy to say that I got the results I was looking for.

Due to said results, I was able to make a texture modification to the game of my own, however the process of which was indeed time consuming to say the least and it does carry some difficulties.

NOTE:

This is a work in progress project, which means graphical related issues and what not may occur when using these packs during gameplay. Progress and fixes will occur as time goes on, so please have some patience.

Screenshots

MC-NN3DSE-v1-9-19-Vanilla-v1-16-X-Textures-1.pngMC-NN3DSE-v1-9-19-Vanilla-v1-16-X-Textures-2.png

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