Monster Hunter Double Cross 3DS - Full English Translation Patch: Difference between revisions
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This is a continuation of Dasding's UI translation patch for MHXX by Crosshex. However, Crosshex seems to be long gone, and the patch he created is now almost impossible to find. | This is a continuation of Dasding's UI translation patch for MHXX by Crosshex. However, Crosshex seems to be long gone, and the patch he created is now almost impossible to find. | ||
So I took it upon myself to re-release it, with the goal of finishing the few untranslated areas. | So I took it upon myself to re-release it, with the goal of finishing the few untranslated areas. | ||
==Project Status:== | |||
Almost everything in-game is translated. This includes NPC dialogue. | Almost everything in-game is translated. This includes NPC dialogue. | ||
'''To do:''' | |||
* Find and replace Crosshex's font with the one used in Dasding's original patch | * Find and replace Crosshex's font with the one used in Dasding's original patch | ||
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* Re-work patch method to RomFS decompilation | * Re-work patch method to RomFS decompilation | ||
==Installation:== | |||
'''Required items:''' | |||
* A '''decrypted''' MHXX V1.4 update CIA with Dasding's V5 UI patch embedded. | * A '''decrypted''' MHXX V1.4 update CIA with Dasding's V5 UI patch embedded. | ||
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* The latest release of [http://www.romhacking.net/download/utilities/893 Beat]. | * The latest release of [http://www.romhacking.net/download/utilities/893 Beat]. | ||
Install procedure: | ==Install procedure:== | ||
* Launch Beat from wherever you extracted it to. | * Launch Beat from wherever you extracted it to. | ||
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* Sit back and relax as Beat builds your new .cia! | * Sit back and relax as Beat builds your new .cia! | ||
==FAQ== | |||
* '''Why don't you support patching vanilla update .cia files?''' | * '''Why don't you support patching vanilla update .cia files?''' | ||
Vanilla updates are near impossible to find; I spent over two days looking for one. It makes more sense to create a patch for the most commonly available file. | |||
* '''When will you finish the translation?''' | * '''When will you finish the translation?''' | ||
I have no idea. I have very limited knowledge of Japanese, and as such this will be quite a chore. | |||
* '''Is Luma3DS .Bps patching supported?''' | * '''Is Luma3DS .Bps patching supported?''' | ||
Personally, I had no luck with this. So no. | |||
Revision as of 13:41, 23 September 2021
Template:Infobox-3DS-Homebrews
This is a continuation of Dasding's UI translation patch for MHXX by Crosshex. However, Crosshex seems to be long gone, and the patch he created is now almost impossible to find. So I took it upon myself to re-release it, with the goal of finishing the few untranslated areas.
Project Status:
Almost everything in-game is translated. This includes NPC dialogue.
To do:
- Find and replace Crosshex's font with the one used in Dasding's original patch
- Translate training quests
- Find a way to translate monster cutscene titles (this may not be possible)
- Re-work patch method to RomFS decompilation
Installation:
Required items:
- A decrypted MHXX V1.4 update CIA with Dasding's V5 UI patch embedded.
- The latest release of this patch.
- The latest release of Beat.
Install procedure:
- Launch Beat from wherever you extracted it to.
- Click on 'apply patch'.
- Select the downloaded .bps file
- Select the MHXX .cia
- Specify the name and location of the new .cia to be created.
- Sit back and relax as Beat builds your new .cia!
FAQ
- Why don't you support patching vanilla update .cia files?
Vanilla updates are near impossible to find; I spent over two days looking for one. It makes more sense to create a patch for the most commonly available file.
- When will you finish the translation?
I have no idea. I have very limited knowledge of Japanese, and as such this will be quite a chore.
- Is Luma3DS .Bps patching supported?
Personally, I had no luck with this. So no.