Super Mario Bros Next - A NSMB2 Mod 3DS: Difference between revisions

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| image = https://dlhb.gamebrew.org/3dshomebrew/Super-Mario-Bros.-Next---A-NSMB2-Mod.png|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/Super-Mario-Bros.-Next---A-NSMB2-Mod.png|250px
| type = Game Hacks
| type = Game Hacks
| version=unknown
| version=2021
| lastupdated = 2021/08/02
| lastupdated = 2021/08/02
|  
| licence=mixed
| author = Gimzie
| author = Gimzie
| website = https://gbatemp.net/threads/super-mario-bros-next-a-nsmb2-mod.445883/
| website = https://gbatemp.net/threads/super-mario-bros-next-a-nsmb2-mod.445883/
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'''SMBNext: Halloween Special DX, SMBNext: Sunset Shores, and SMBNext: The Lost Levels''' are out now!
'''SMBNext: Halloween Special DX, SMBNext: Sunset Shores, and SMBNext: The Lost Levels''' are out now!
Downloads and an easy-to-follow installation guide are down below.


Super Mario Bros. Next is a non-profit, fan created modification for New Super Mario Bros. 2.​
Super Mario Bros. Next is a non-profit, fan created modification for New Super Mario Bros. 2.​
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== The Team ==
== The Team ==


<span style="font-size: 18px"><span style="color: #0000ff">Visual &amp; Environmental Design:</span></span><br />
'''Level Design:'''
<span style="font-size: 15px"><span style="color: #000000">Huseyin the Mighty<br />
*Gimzie​
naknow<br />
 
Explos<br />
'''Visual & Environmental Design:'''
</span></span><br />
* Huseyin the Mighty
<span style="font-size: 18px"><span style="color: #8000ff">Arrangement &amp; Composition:</span></span><br />
* naknow
<span style="font-size: 15px"><span style="color: #000000">Danominator<br />
* Explos
Meatball132<br />
 
AM4<br />
'''Arrangement & Composition:'''
bunten<br />
* Danominator
</span></span><br />
* Meatball132
<span style="font-size: 18px"><span style="color: #ff0000">Reverse Engineering &amp; General Programming</span></span><br />
* AM4
<span style="font-size: 15px"><span style="color: #000000">RicBent<br />
* bunten
Explos<br />
 
</span></span><br />
'''Reverse Engineering & General Programming'''
<span style="font-size: 18px"><span style="color: #ff0080">CoinKiller Development:</span></span><br />
* RicBent
<span style="font-size: 15px"><span style="color: #000000">RicBent<br />
* Explos
Explos<br />
 
Gimzie</span></span><br />
'''CoinKiller Development:'''
<span style="color: #000000"><span style="font-size: 15px"><br />
* RicBent
</span></span>
* Explos
* Gimzie


==Special Thanks ==
==Special Thanks ==


<span style="color: #000000"><span style="font-size: 15px">'''Arisotura''' for developing CoinKiller &amp; researching NSMB2<br />
* Arisotura for developing CoinKiller & researching NSMB2
'''Gota7''' for developing Citric Composer<br />
* Gota7 for developing Citric Composer
'''Toms''' for his work on Sunset Shores<br />
* Toms for his work on Sunset Shores
<br />
 
'''All of you''' who made 3DS modding possible</span></span><br />
All of you who made 3DS modding possible
<span style="font-size: 15px"><span style="color: #000000">The SMBNext Community</span></span><br />
 
<span style="color: #000000"><span style="font-size: 15px"><br />
The SMBNext Community
Nintendo<br />
<span style="color: rgb(255, 128, 0)"><span style="font-size: 18px">This is a 100% free '''non-profit modification''' that is created by the community,</span></span><br />
<br />
<span style="color: #ff8000"><span style="font-size: 18px">Nintendo reserves '''all rights''' to the Super Mario franchise, as well as any of its subsidiaries and properties.</span></span><br />

Revision as of 10:49, 22 September 2021

Template:Infobox-3DS-Homebrews

SMBNext: Halloween Special DX, SMBNext: Sunset Shores, and SMBNext: The Lost Levels are out now!

Super Mario Bros. Next is a non-profit, fan created modification for New Super Mario Bros. 2.​

We aim for quality, and wish to release a game that will be as enjoyable as any other NSMB game, if not more. This project is in active development, and the team is hard at work producing new content for the community. This thread will be actively updated as development progresses.

Features

  • Fun new longer levels
  • Brand new world themes
  • Fully 3D-modelled world maps & backgrounds
  • Fresh soundtrack with some returning tracks
  • New and returning enemies and level mechanics

Screenshots

  • kr5Il2s.png
  • EyGGuO1.png
  • FHFt4ct.png
  • GK33Kyn.png
  • IljRZaz.png
  • qbZV605.png
  • qn3htum.png
  • yIUPT1Q.png

Install Guide

NOTE: If you have already played other NSMB2 mods, make sure to delete the Luma directory for your NSMB2 TitleID before proceeding.

1. If it isn't already, set your 3DS up with Luma3DS by following the 3DS hacking guide here.

2. Enable game patching by holding SELECT on 3DS boot, ticking the "Game patching" box, and pressing START.

3. Download the version of SMBNext you want to play using the links below:

SMBNext: Halloween Special DX (Rev. 7): Google Drive | MEGA

SMBNext: Sunset Shores: Download Site


SMBNext: The Lost Levels: Download Site

NOTE: THE INSTRUCTIONS BELOW ARE ONLY REQUIRED FOR HALLOWEEN SPECIAL DX & THE LOST LEVELS

4. Insert your 3DS SD card into your PC, and find your TitleID version from the list below.


NSMB2 Standard Edition:

EUR - 000400000007AF00


USA - 000400000007AE00

JPN - 000400000007AD00


KOR - 00040000000B8900



NSMB2 Gold Edition:

USA - 0004000000137E00



NSMB2 Special Edition:

EUR - 0004000000137F00


JPN - 0000400000137D00


5. Extract Halloween Special DX/The Lost Levels, and copy the "romfs" folder to SD:/luma/titles/<Your NSMB2 TitleID>/.
Replace <Your NSMB2 TItleID> with the one you picked from above.


Example directory (for USA Gold): SD:/luma/titles/0004000000137E00/romfs/Course, Unit, etc

(If you are using Citra, you can right click your game and "Open mods directory", where you can then copy the above folder.)
NOTE: If the "titles" folder does not exist, create it!

6. Turn on your 3DS, with your SD Card inserted, and launch your copy of NSMB2.

NOTE: Halloween Special DX/The Lost Levels will persist until you remove or rename the "romfs" folder.

The Team

Level Design:

  • Gimzie​

Visual & Environmental Design:

  • Huseyin the Mighty
  • naknow
  • Explos

Arrangement & Composition:

  • Danominator
  • Meatball132
  • AM4
  • bunten

Reverse Engineering & General Programming

  • RicBent
  • Explos

CoinKiller Development:

  • RicBent
  • Explos
  • Gimzie

Special Thanks

  • Arisotura for developing CoinKiller & researching NSMB2
  • Gota7 for developing Citric Composer
  • Toms for his work on Sunset Shores

All of you who made 3DS modding possible

The SMBNext Community

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