OpenJazz Wii: Difference between revisions

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{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=OpenJazz Wii
|title=OpenJazz for Wii
|image=openjazzwii2.png
|image=openjazzwii2.png
|description=An interpreter to play Jazz Jackrabbit on Wii.
|description=An interpreter to play Jazz Jackrabbit on Wii.
|author=tehpola
|author=tehpola, AlisterT
|lastupdated=2023/10/28
|lastupdated=2023/10/28
|type=Platform
|type=Platform
Line 9: Line 9:
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/wiihomebrews/openjazzwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/openjazzwii.7z
|website=https://code.google.com/archive/p/openjazz-wii/
|website=https://github.com/AlisterT/openjazz
|source=https://code.google.com/archive/p/openjazz-wii/
|source=https://code.google.com/archive/p/openjazz-wii/
}}
}}
This is a port of Alister's Jazz Jackrabbit engine, [http://www.alister.eu/jazz/oj/ OpenJazz], to the Wii.
This is a port of Alister's Jazz Jackrabbit engine, [http://www.alister.eu/jazz/oj/ OpenJazz], to the Wii.


OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. The Wii port aims to have 1-1 feature support with the PC version with as minimal of changes as possible.
OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. Original Wii port by tehpola.


== Installation ==
== Installation ==
Line 48: Line 48:


==Known issues==
==Known issues==
Network games don't work in this build, but the support is there in the code.
Network games don't work yet, but the support is there in the code.


==Changelog==
==Changelog==
'''v.20231028'''
'''v.20231028'''
* SDL2 support
* SDL2 support.
* Bugfixes and small improvements
* Bugfixes and small improvements.
* No external dependencies besides SDL
* No external dependencies besides SDL.
* CLI arguments, Logger
* CLI arguments, Logger.
* XDG directory support under Linux, *BSD and other Unices
* XDG directory support under Linux, *BSD and other Unices.
* Completely rewritten build system
* Completely rewritten build system.
 
==Credits==
OpenJazz written by Alister Thomson http://alister.eu/jazz/oj/
 
Originally ported to the Wii by tehpola.
 
Thanks to the developers of SDL-Wii for making this a breeze to port.


==External links==
==External links==
* GitHub - https://github.com/AlisterT/openjazz
* Google Code - http://code.google.com/p/openjazz-wii/source
* Google Code - http://code.google.com/p/openjazz-wii/source
* WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii
* WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii

Revision as of 10:48, 29 January 2024

OpenJazz for Wii
Openjazzwii2.png
General
Authortehpola, AlisterT
TypePlatform
Version20231028
LicenseGPL-2.0
Last Updated2023/10/28
Links
Download
Website
Source

This is a port of Alister's Jazz Jackrabbit engine, OpenJazz, to the Wii.

OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. Original Wii port by tehpola.

Installation

To install, simply move the apps directory from the downloaded file to the root of your SD-card.

Then, transfer your Jazz Jackrabbit datafiles to the /apps/OpenJazz folder.

If you don't have the datafiles, a shareware version of the first episode can be downloaded for free here.

User guide

Jazz Jackrabbit is a platform game developed by Epic MegaGames. It features six episodes, each consisting of three worlds, with two levels and a boss level.

In the game, Jazz has a life bar that decreases when enemies hit or shoot him. He can replenish his health by collecting carrots scattered throughout the levels. If his health reaches zero, Jazz will turn to ash and the level will restart from the last checkpoint.

To defeat enemies, Jazz must shoot them with the blue gun he always carries. The game features various types of bullets that deal different amounts of damage. Instead of jumping on enemies, Jazz must use his weapon to defeat them.

Controls

Hold the Wiimote sideways.

2 - Shoot

1 - Jump

A - Switch weapons

Home - Esc

Plus - Pause

Media

Jazz Jackrabbit (OpenJazz) - A Linux Game (Hex DSL)

Known issues

Network games don't work yet, but the support is there in the code.

Changelog

v.20231028

  • SDL2 support.
  • Bugfixes and small improvements.
  • No external dependencies besides SDL.
  • CLI arguments, Logger.
  • XDG directory support under Linux, *BSD and other Unices.
  • Completely rewritten build system.

Credits

OpenJazz written by Alister Thomson http://alister.eu/jazz/oj/

Originally ported to the Wii by tehpola.

Thanks to the developers of SDL-Wii for making this a breeze to port.

External links

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