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{{#seo:
|title=Wii Homebrew Games (Arcade Games) - GameBrew
|title_mode=append
|image=doubledashwii.jpg
|image_alt=Double Dash Wii
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Double Dash Wii
|title=Double Dash Wii
|image=doubledashwii.jpg
|image=doubledashwii.jpg
|description=Boulder Dash clone
|description=Boulder Dash clone
|author=BlackWhiteEagle and Michal Benes
|author=BlackWhiteEagle
|lastupdated=2011/10/13
|lastupdated=2011/10/13
|type=Arcade Games
|type=Arcade Games
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|source=
|source=
}}
}}
'''DoubleDash''' is a clone of Boulder Dash that includes a map editor/converter for PC. The creator, Matze (alias BlackWhiteEagle), has rewritten and enhanced the game from its original version, which was released on the Wii about two years ago. Matze is not Michael B. and should be contacted for any questions about the game.
DoubleDash is a Boulder Dash clone that includes a map editor/converter for PC.  
 
The creator, Matze (aka BlackWhiteEagle), has rewritten and enhanced the game from its original version.


==Features==
==Features==
*Up to 4 Players can play this game.
*Up to 4 Players can play this game.
*Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE
*Game Modes: Single player/VS, COOP, Speed Run and Race.
*Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)
*Rewritten, extremely enhanced and ported to the WII by BlackWhiteEagle (Matz3).
Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.
 
==Media==
<youtube>TsPfyFzBQ08</youtube>
 
== How to play? ==
===WII===
*Hold the Wiimote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY)
*Press and hold Button 2 and move into any direction. Release Button 2, to walk again.
 
* A = Select (only Player one!)
* Plus = Restart level (only Player one!)
* Minus = Abort game and return to the Gamemenu (only Player one!)
* Home = Go back to the HBC (only Player one!)
 
'''Player 1 only'''
 
* PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2
* HOME - PAUSE/BACK TO MENU/EXIT
* A+B+1+2 restart level
 
===PC===
* F9  previous level
* F10 next level
* F11 restart level


==Installation==
This release includes the following files:
This release includes the following files:


===WII===
WII:
* boot.dol
* boot.dol
* meta.xml
* meta.xml
* icon.png
* icon.png


and
PC:
 
===PC===
* doubledash.exe
* doubledash.exe
* SDL.DLL
* SDL.DLL
Line 67: Line 36:
* (Those DLL-Files come originally from www.libsdl.org)
* (Those DLL-Files come originally from www.libsdl.org)


The data is used by both versions!
The data is used by both versions.
 
==Controls==
===Wii===
Hold the Wiimote horizontally or reconfigure it under options in the main menu (Left, Right, Up, Down, 1&2 only).
 
2+D-Pad - Move into any direction, Walk
 
A - Select (P1 only)
 
Plus - Restart level (P1 only)
 
Minus - Abort game and return to the Game Menu (P1 only)
 
Home - Pause, Back to menu, Go back to the HBC (P1 only)
 
Plus/Minus - Select level in game (P1 only)
 
A+B+1+2 - Restart a level (P1 only)
 
===PC===
F9 - Previous level
 
F10 - Next level
 
F11 - Restart level
 
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/doubledashwii3.jpg
 
==Media==
'''Double Dash Wii v1.21''' ([https://www.youtube.com/watch?v=TsPfyFzBQ08 Cid2Mizard]) <br>
<youtube>TsPfyFzBQ08</youtube>


==Changelog==
==Changelog==
'''1.23'''
'''1.23'''
*ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM  
*ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM .
*ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits
*ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits.
*removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode
*Removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode.
*made some new maps for vs/coop/speedrace
*Made some new maps for vs/coop/speedrace.
*made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!
*Made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB.


'''1.22'''
'''1.22'''
*(WII)levelrestart with first wiimote (A+B+1+2)
*(WII)levelrestart with first wiimote (A+B+1+2).
*gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed
*Gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed.
*added menu arrows
*Added menu arrows.
*added menu version number
*Added menu version number.


'''1.21'''
'''1.21'''
*fixed coop*mode: collecting a diamond will be added to each player
*Fixed coop*mode: collecting a diamond will be added to each player.
 
==Credits==
Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.


==External links==
==External links==
*Wiibrew - https://wiibrew.org/wiki/Double_Dash_Wii
*WiiBrew - https://wiibrew.org/wiki/Double_Dash_Wii

Revision as of 02:14, 12 March 2023

Double Dash Wii
File:Doubledashwii.jpg
General
AuthorBlackWhiteEagle
TypeArcade Games
Version1.23
LicenseMixed
Last Updated2011/10/13
Links
Download

DoubleDash is a Boulder Dash clone that includes a map editor/converter for PC.

The creator, Matze (aka BlackWhiteEagle), has rewritten and enhanced the game from its original version.

Features

  • Up to 4 Players can play this game.
  • Game Modes: Single player/VS, COOP, Speed Run and Race.
  • Rewritten, extremely enhanced and ported to the WII by BlackWhiteEagle (Matz3).

Installation

This release includes the following files:

WII:

  • boot.dol
  • meta.xml
  • icon.png

PC:

  • doubledash.exe
  • SDL.DLL
  • SDL_image.dll
  • SDL_mixer.dll
  • (Those DLL-Files come originally from www.libsdl.org)

The data is used by both versions.

Controls

Wii

Hold the Wiimote horizontally or reconfigure it under options in the main menu (Left, Right, Up, Down, 1&2 only).

2+D-Pad - Move into any direction, Walk

A - Select (P1 only)

Plus - Restart level (P1 only)

Minus - Abort game and return to the Game Menu (P1 only)

Home - Pause, Back to menu, Go back to the HBC (P1 only)

Plus/Minus - Select level in game (P1 only)

A+B+1+2 - Restart a level (P1 only)

PC

F9 - Previous level

F10 - Next level

F11 - Restart level

Screenshots

doubledashwii3.jpg

Media

Double Dash Wii v1.21 (Cid2Mizard)

Changelog

1.23

  • ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM .
  • ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits.
  • Removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode.
  • Made some new maps for vs/coop/speedrace.
  • Made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB.

1.22

  • (WII)levelrestart with first wiimote (A+B+1+2).
  • Gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed.
  • Added menu arrows.
  • Added menu version number.

1.21

  • Fixed coop*mode: collecting a diamond will be added to each player.

Credits

Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.

External links

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