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Slide And Run: Difference between revisions

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Slide And Run is a board game with a tiny physical engine.  
Slide And Run is a DS homebrew board game with a tiny physical engine.  


It was participate in NeoFlash Summer Coding Competition (2006). The latest version is 0.9.  
It was participate in the [https://www.neoflash.com/forum/index.php?topic=2963.0 NEO Summer Coding Compo 2006].


==Features==
==Features==
*6 levels (2 lands and 3 levels by land)
* 6 levels (2 lands and 3 levels by land).
*2 game modes
* 2 game modes.


==Installatiom==
==Installation==
To play on an emulator, use the "Slide_and_run.nds" file.
To play on an emulator, use the Slide_and_run.nds file.


To play on DS with flashcart (Supercard, MK2/3, ...), just put the "Slide_and_run.sc.nds" file on your flashcart as any other game.
To play on DS with flashcart (Supercard, MK2/3, etc), put the Slide_and_run.sc.nds file on your flashcart as any other game.


To play on DS with another system than above, use the "Slide_and_run.nds" file.
To play on DS with another system than above, use the Slide_and_run.nds file.


==User guide==
==User guide==
Marsxzel is an alien who fall on earth by... accident.
Marsxzel is an alien who fall on earth by... accident.
He is lost on some strange countries and must find his spaceship as quickly as possible.
The only way to survive is to catch a max of space-mushrooms, which help him to breathe.


Help Marsxzel by moving items on its way and to catch space-mushrooms.Some items are moveable with the stylus, some others not. Some items can fly, and some others not.  
He is lost on some strange countries and must find his spaceship as quickly as possible. The only way to survive is to catch a max of space-mushrooms, which help him to breathe.


The best records are saved.
Help Marsxzel by moving items on its way and to catch space-mushrooms. Some items are moveable with the stylus, some others not. Some items can fly, and some others not.
 
'''Versus Time''' - Marsxzel must find his spaceship in the shortest time.


'''Versus Time''': Marsxzel must find his spaceship in the shortest time
'''Catch All''' - Help Marsxzel to catch a max of space-mushrooms.


'''Catch All''': Help Marsxzel to catch a max of space-mushrooms
The best records are saved.


==Controls==
==Controls==
Stylus - trace the best way to Marsxzel, move items  
Stylus - Trace the best way to Marsxzel, Move items  


==Credits==
==Credits==
Line 46: Line 46:


Sound and music are from:
Sound and music are from:
:http://www.sound-fishing.net/soundesign.html
* http://www.sound-fishing.net/soundesign.html
:http://www.universal-soundbank.com
* http://www.universal-soundbank.com


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew board games on DS]]

Revision as of 08:08, 8 Haziran 2021

Slide And Run
File:SlideAndRunds.jpg
General
Author(s)Gwoin
TypeBoard
Version0.9
LicenceMixed
Links
[Media:SlideAndRunv09DS.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Slide And Run is a DS homebrew board game with a tiny physical engine.

It was participate in the NEO Summer Coding Compo 2006.

Features

  • 6 levels (2 lands and 3 levels by land).
  • 2 game modes.

Installation

To play on an emulator, use the Slide_and_run.nds file.

To play on DS with flashcart (Supercard, MK2/3, etc), put the Slide_and_run.sc.nds file on your flashcart as any other game.

To play on DS with another system than above, use the Slide_and_run.nds file.

User guide

Marsxzel is an alien who fall on earth by... accident.

He is lost on some strange countries and must find his spaceship as quickly as possible. The only way to survive is to catch a max of space-mushrooms, which help him to breathe.

Help Marsxzel by moving items on its way and to catch space-mushrooms. Some items are moveable with the stylus, some others not. Some items can fly, and some others not.

Versus Time - Marsxzel must find his spaceship in the shortest time.

Catch All - Help Marsxzel to catch a max of space-mushrooms.

The best records are saved.

Controls

Stylus - Trace the best way to Marsxzel, Move items

Credits

All gfx by Gwoin.

Sound and music are from:


Advertising: