Crazy Installer Wii: Difference between revisions

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|lastupdated=2011/07/23
|lastupdated=2011/07/23
|type=PC utilities
|type=PC utilities
|version=0.1.1
|version=1.06b
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/crazyinstallerwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/crazyinstallerwii.7z
|website=#LNF
|website=
|source=#LNF
|source=
}}
}}
https://wiibrew.org/wiki/Crazy_Installer
'''Crazy Installer''' is a PC utility to create an installer for custom channels. It can create either a DOL installer, which can be run via HBC or any other DOL loading method, or an EXE installer, which runs on a PC and asks for the Wii's IP, and uses WiiLoad to send the installer to a Wii running HBC.


==Screenshots==
This is a reworked and renamed reincarnation of Crap which is converted from Half Managed C++ to Managed C#. Therefore you only need .Net Framework 2.0 and if you have it you are already reading this text in the info screen of the program. Libeay and stuff is no longer needed!
==Media==
 
<youtube></youtube>
==Instructions==
*Load the program on your PC.
*Choose the WAD of the custom channel you wish to install.
*Enter the IOS to be used for installation
*Select the appropriate option whether you want a DOL or EXE installer
*Distribute
 
==Usage==
Simply choose one of 4 methods to create channels easily, banner, iso or wbfs... or using a channel.
 
Channel source is for nand emulation with triiforce.
 
===Disc Banners===
If you have the banner already, click the ellipsis button next to
label banner and select a banner file. Banner file should end with
the disc id. Say for Wii sports it can be, Wii Sports-RSPE01.bnr,
RSPE01.bnr, BlahBlah-RSPE01.bnr or similar. The key is in the
ending.
 
===ISO===
Simply open the iso, any alt-dol in the iso will be copied to the
alt-dol folder and the banner of the game will be copied to the
Banners folder so you can later re-create channels for the very
game.
 
===WBFS===
Like iso, important stuff (alt-dols, banner) will be copied to their
respective folders.
 
Then you can select a loader and it's options... finally creating
the actual channel.
 
===Channel(Wad) Banners For Triiforce===
If you have the banner already, click the ellipsis button next to
label banner and select a banner file. Banner file should end with
the title id. Banners from channels should have an extension cbnr
unlike banners for disc games which have extension bnr.
 
===Channel===
Click the ellipsis button and just point to a wad. Program will extract
the banner of the game and get the title id information for you and
archive the banner into the banners folder. Then program will
proceed as if you selected that banner. Extracted wad's contents
are stored in tempwad folder and will not be cleaned by the program.
You can do it if you want.
 
===Batch Mode===
If you want to create lots of channels for lots of banners then
simply grab them all from an explorer page and drop it to the
program window. Batch mode will be activated and with the
selection of loader and options you can create channels for all
the banners with a single click.
 
*Here is the folder organization of the program
*Loaders (loaders reside here, if you want to add one, just copy here and modify LoaderConfig.xml in the root folder accordingly..
*Muzak (The music you are listening right now stored here)
*Shared (common-key should be here)
*Wad (Create wads will be stored here)
*Temp (Wad unpacking & packing done here)
*Alt-dol (Alt dols will be copied to here)
*Lang (Each language support file will be here)
 
Other files used by program
 
*WiiGSC.exe.config (ip adress of the wii and similar stuff is stored here)
*LoaderConfig.xml (all information for loaders stored here, you can  add/remove/change loaders)
3. base.wxd (a wad containing only nandloader used as an host for injection,  don't rename and install this)
*4. altdolbase.wxd (like base.wxd but for the nand option in the alt-dol types)
 
 
==Changelog==
'''WiiGSC 1.06b'''
* Wbfs file/path naming fixes.
* 64-bit Windows compatibility (cough Win 7 cough)
* Self Installer updated (win. executables created by WiiGSC)
* Splash image of wad installer changed & infamous cios 249 bug fixed. You can now use any revision of cios 249.
* Cosmetic changes regarding test & installation feature.
* KeyStego tool bundled into the release again.
* Bundled language updates (German, Japanese, S.Chinese)
 
'''WiiGSC 1.05b'''
* Now language files & loaders can be updated with the nifty update interface.
* Added proxy setting. WiiGSC uses internet when it gets the list of blocked games and/or update manifest, update files.
 
'''1.01b'''
* Game name extraction from banner has a language order preference setting now.
* Bug regarding unicode filename creation fixed.
* You can hide the disclaimer so that everytime you open the app it doesn't popup.
* Game blocking type can now be configured inside the app.
 
'''1.0b''
* Initial release
* Most importantly Crap is renamed as WiiGSC
* Crap converted from managed+unmanaged c++ to c#
* OpenSSL dependency dropped
* Loader configuration system completely changed and became xml based.
* Instead of portable releases now there is an installer simplifying release preparation process.
 
== External links ==
* Wiibrew - https://wiibrew.org/wiki/Crazy_Installer

Revision as of 02:40, 16 October 2022

Crazy Installer
Wii-logo.jpg
General
AuthorWiiCrazy/I.R.on
TypePC utilities
Version1.06b
LicenseMixed
Last Updated2011/07/23
Links
Download

Crazy Installer is a PC utility to create an installer for custom channels. It can create either a DOL installer, which can be run via HBC or any other DOL loading method, or an EXE installer, which runs on a PC and asks for the Wii's IP, and uses WiiLoad to send the installer to a Wii running HBC.

This is a reworked and renamed reincarnation of Crap which is converted from Half Managed C++ to Managed C#. Therefore you only need .Net Framework 2.0 and if you have it you are already reading this text in the info screen of the program. Libeay and stuff is no longer needed!

Instructions

  • Load the program on your PC.
  • Choose the WAD of the custom channel you wish to install.
  • Enter the IOS to be used for installation
  • Select the appropriate option whether you want a DOL or EXE installer
  • Distribute

Usage

Simply choose one of 4 methods to create channels easily, banner, iso or wbfs... or using a channel.

Channel source is for nand emulation with triiforce.

Disc Banners

If you have the banner already, click the ellipsis button next to label banner and select a banner file. Banner file should end with the disc id. Say for Wii sports it can be, Wii Sports-RSPE01.bnr, RSPE01.bnr, BlahBlah-RSPE01.bnr or similar. The key is in the ending.

ISO

Simply open the iso, any alt-dol in the iso will be copied to the alt-dol folder and the banner of the game will be copied to the Banners folder so you can later re-create channels for the very game.

WBFS

Like iso, important stuff (alt-dols, banner) will be copied to their respective folders.

Then you can select a loader and it's options... finally creating the actual channel.

Channel(Wad) Banners For Triiforce

If you have the banner already, click the ellipsis button next to label banner and select a banner file. Banner file should end with the title id. Banners from channels should have an extension cbnr unlike banners for disc games which have extension bnr.

Channel

Click the ellipsis button and just point to a wad. Program will extract the banner of the game and get the title id information for you and archive the banner into the banners folder. Then program will proceed as if you selected that banner. Extracted wad's contents are stored in tempwad folder and will not be cleaned by the program. You can do it if you want.

Batch Mode

If you want to create lots of channels for lots of banners then simply grab them all from an explorer page and drop it to the program window. Batch mode will be activated and with the selection of loader and options you can create channels for all the banners with a single click.

  • Here is the folder organization of the program
  • Loaders (loaders reside here, if you want to add one, just copy here and modify LoaderConfig.xml in the root folder accordingly..
  • Muzak (The music you are listening right now stored here)
  • Shared (common-key should be here)
  • Wad (Create wads will be stored here)
  • Temp (Wad unpacking & packing done here)
  • Alt-dol (Alt dols will be copied to here)
  • Lang (Each language support file will be here)

Other files used by program

  • WiiGSC.exe.config (ip adress of the wii and similar stuff is stored here)
  • LoaderConfig.xml (all information for loaders stored here, you can add/remove/change loaders)

3. base.wxd (a wad containing only nandloader used as an host for injection, don't rename and install this)

  • 4. altdolbase.wxd (like base.wxd but for the nand option in the alt-dol types)


Changelog

WiiGSC 1.06b

  • Wbfs file/path naming fixes.
  • 64-bit Windows compatibility (cough Win 7 cough)
  • Self Installer updated (win. executables created by WiiGSC)
  • Splash image of wad installer changed & infamous cios 249 bug fixed. You can now use any revision of cios 249.
  • Cosmetic changes regarding test & installation feature.
  • KeyStego tool bundled into the release again.
  • Bundled language updates (German, Japanese, S.Chinese)

WiiGSC 1.05b

  • Now language files & loaders can be updated with the nifty update interface.
  • Added proxy setting. WiiGSC uses internet when it gets the list of blocked games and/or update manifest, update files.

1.01b

  • Game name extraction from banner has a language order preference setting now.
  • Bug regarding unicode filename creation fixed.
  • You can hide the disclaimer so that everytime you open the app it doesn't popup.
  • Game blocking type can now be configured inside the app.

'1.0b

  • Initial release
  • Most importantly Crap is renamed as WiiGSC
  • Crap converted from managed+unmanaged c++ to c#
  • OpenSSL dependency dropped
  • Loader configuration system completely changed and became xml based.
  • Instead of portable releases now there is an installer simplifying release preparation process.

External links

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