RIN Wii: Difference between revisions

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|type=Handheld
|type=Handheld
|version=1.2
|version=1.2
|license=Mixed
|license=GNU GPL
|download=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z
|website=http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html
|website=https://web.archive.org/web/20100531193232/http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html
|source=http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20081216-WHL.zip
|source=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z
}}
}}
https://wiibrew.org/wiki/RIN_Wii
Ported RIN to Wii. RIN is a Gameboy emulator based on the Windows emulator "TGB Dual".
 
== Information ==
* Button to return to loader: N/A
* You may put the roms anywhere on the SD card
* When you load the emulator browse through the SD card to find your rom and push "A"


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>-5tCmT6oeTY</youtube>
 
== Changelog ==
''' 16-12-2008 (Hell Hibou) '''
* Add SDHC support
* Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility
 
''' 02-12-2008 (Hell Hibou) '''
* Add USB-flash and  SDgecko support(when loaded with Wii Homebrew Launcher)
 
''' 04-08-2008 (Hell Hibou) '''
* Accessories Needed: Wiimote, Classic controler or GameCube controler
* Usable Loaders.
* Add supports of the Wiimote and Classic controler.
* Add 'Emulator' interface of [[Wii Homebrew Launcher]].
* Add support of SDgecko (for Emulator interface of Wii Homebrew Launcher only).
 
''' 20-06-2008 (Askot) '''
* Updated to devkitpro r15.
* libfat support.
* Added support for GC.
* LFN support for selecting/saving files.
* Fixed save/load SRAM in SD.
* Added save/load state in SD.
* Added PSO/SD/TP reload option.
* Added reset console option.
* Added more custom palettes from Goomba Color.
 
''' 03-2008 (Mirakichi) '''
* Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
* Screen size option. x2/x3 menu sizes.
* Background boarder option.
* Roms can be zipped now.
 
== Known Issues ==
* No way to reload SD/go back to sdlauncher
* No option to reload elf loader
* Is slow on startup, takes up to 10 minutes to load directory browser.
* No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.
 
== External links ==
* Official Website - https://web.archive.org/web/20100531193232/http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html
* Wiibrew - https://wiibrew.org/wiki/RIN_Wii

Revision as of 01:15, 18 September 2022

RIN Wii
File:Rinwii.jpg
General
Authormirakichi, Hell Hibou
TypeHandheld
Version1.2
LicenseGNU GPL
Last Updated2008/12/16
Links
Download
Website
Source

Ported RIN to Wii. RIN is a Gameboy emulator based on the Windows emulator "TGB Dual".

Information

  • Button to return to loader: N/A
  • You may put the roms anywhere on the SD card
  • When you load the emulator browse through the SD card to find your rom and push "A"

Media

Changelog

16-12-2008 (Hell Hibou)

  • Add SDHC support
  • Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility

02-12-2008 (Hell Hibou)

  • Add USB-flash and SDgecko support(when loaded with Wii Homebrew Launcher)

04-08-2008 (Hell Hibou)

  • Accessories Needed: Wiimote, Classic controler or GameCube controler
  • Usable Loaders.
  • Add supports of the Wiimote and Classic controler.
  • Add 'Emulator' interface of Wii Homebrew Launcher.
  • Add support of SDgecko (for Emulator interface of Wii Homebrew Launcher only).

20-06-2008 (Askot)

  • Updated to devkitpro r15.
  • libfat support.
  • Added support for GC.
  • LFN support for selecting/saving files.
  • Fixed save/load SRAM in SD.
  • Added save/load state in SD.
  • Added PSO/SD/TP reload option.
  • Added reset console option.
  • Added more custom palettes from Goomba Color.

03-2008 (Mirakichi)

  • Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
  • Screen size option. x2/x3 menu sizes.
  • Background boarder option.
  • Roms can be zipped now.

Known Issues

  • No way to reload SD/go back to sdlauncher
  • No option to reload elf loader
  • Is slow on startup, takes up to 10 minutes to load directory browser.
  • No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.

External links

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