SDL Sopwith Wii: Difference between revisions

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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/sdlsopwithwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/sdlsopwithwii.7z
|website=#LNF
|website=https://fragglet.github.io/sdl-sopwith/
|source=http://bitbucket.org/insin/sopwith-wii/
|source=https://github.com/fragglet/sdl-sopwith
}}
}}
https://wiibrew.org/wiki/SDL_Sopwith
This is a port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. It is named “SDL Sopwith” as it uses the [https://www.libsdl.org/ LibSDL] cross-platform library.
 
==What is Sopwith?==
Sopwith is a classic side scrolling shoot 'em up developed in the 1980s by the Canadian firm BMB Compuscience. You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes. The original game was for MS-DOS.
 
In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. This is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>HHFLvIqF5v8</youtube>
 
== Controls ==
{| class="wikitable" style="text-align:center;"
|-
! Wiimote Horizontal !! {{ClassicController !! Action
|-
| Wiimote DPad Left || {{ClassicDPadLeft || Elevator up
|-
| Wiimote DPad Right || {{ClassicDPadRight || Elevator down
|-
| Wiimote DPad Down || {{ClassicDPadDown || Flip over
|-
| Wiimote DPad Up || {{ClassicDPadUp || Take 'er home
|-
| Wiimote Minus Button || {{ClassicLTrigger or {{ClassicZLButton || Throttle down
|-
| Wiimote Plus Button || {{ClassicRTrigger or {{ClassicZRButton || Throttle up
|-
| Wiimote 1 Button || {{ClassicBButton || Bomb
|-
| Wiimote 2 Button || {{ClassicAButton || Gun
|-
| Wiimote B Button ||  {{ClassicYButton || Missile (when missiles are enabled)
|-
| Wiimote A Button || {{ClassicXButton || Starburst (when missiles are enabled)
|-
| Wiimote Home Button ||  {{ClassicHomeButton || Return to loader
|}
 
== External links ==
* Official Website - https://fragglet.github.io/sdl-sopwith/
* Wiibrew - https://wiibrew.org/wiki/SDL_Sopwith
* Github - https://github.com/fragglet/sdl-sopwith

Revision as of 03:32, 6 September 2022

SDL Sopwith
File:Sdlsopwithwii.jpg
General
Authorinsin
TypeShooter
Version1.7.1-preview2
LicenseMixed
Last Updated2009/06/05
Links
Download
Website
Source

This is a port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. It is named “SDL Sopwith” as it uses the LibSDL cross-platform library.

What is Sopwith?

Sopwith is a classic side scrolling shoot 'em up developed in the 1980s by the Canadian firm BMB Compuscience. You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes. The original game was for MS-DOS.

In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. This is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.

Media

Controls

Wiimote Horizontal {{ClassicController Action
Wiimote DPad Left {{ClassicDPadLeft Elevator up
Wiimote DPad Right {{ClassicDPadRight Elevator down
Wiimote DPad Down {{ClassicDPadDown Flip over
Wiimote DPad Up {{ClassicDPadUp Take 'er home
Wiimote Minus Button {{ClassicLTrigger or {{ClassicZLButton Throttle down
Wiimote Plus Button {{ClassicRTrigger or {{ClassicZRButton Throttle up
Wiimote 1 Button {{ClassicBButton Bomb
Wiimote 2 Button {{ClassicAButton Gun
Wiimote B Button {{ClassicYButton Missile (when missiles are enabled)
Wiimote A Button {{ClassicXButton Starburst (when missiles are enabled)
Wiimote Home Button {{ClassicHomeButton Return to loader

External links

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