ShadowX Xbox: Difference between revisions
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Created page with "{{Infobox XBOX homebrew | title = ShadowX | image = https://www.gamebrew.org/images/xboxhomebrew/Shadow%20Warrior.jpg|250px | type = Action | version =..." |
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This port is based on JFShadowWarrior and it was possible thanks to | This port is based on JFShadowWarrior and it was possible thanks to | ||
the SDLx libs by Lantus, Jonof and Mephisto. | the SDLx libs by Lantus, Jonof and Mephisto. | ||
Copy sw.grp to the folder where you installed xShadow. | Copy sw.grp to the folder where you installed xShadow. | ||
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the default720.xbe or rename it to default.xbe | the default720.xbe or rename it to default.xbe | ||
=== AUDIO TRACKS === | |||
AUDIO TRACKS | |||
Only shareware version has midi music. Full version comes with CD audio tracks. | Only shareware version has midi music. Full version comes with CD audio tracks. | ||
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the \music folder. | the \music folder. | ||
=== GRP SELECTOR === | |||
GRP SELECTOR | |||
Edit the wads.cfg included and add as many entries as you want. | Edit the wads.cfg included and add as many entries as you want. | ||
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Copy it to the xShadow folder along with the grps and defs. | Copy it to the xShadow folder along with the grps and defs. | ||
Next time you run xShadow, a grps selector will be displayed. | Next time you run xShadow, a grps selector will be displayed. | ||
If the wads.cfg only has one entry, the grps selector won't appear | |||
and it'll run that entry. | If the wads.cfg only has one entry, the grps selector won't appear and it'll run that entry. | ||
You can add up to 4000 entries. | You can add up to 4000 entries. | ||
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Here is an example: | Here is an example: | ||
* Shadow Warrior gprs | |||
Shadow Warrior = | * Shadow Warrior = | ||
Last Warrior = /glastwar.grp | * Last Warrior = /glastwar.grp | ||
Rampage Warrior = /grampage.grp /hrampage.def | * Rampage Warrior = /grampage.grp /hrampage.def | ||
Wanton Destruction = /gwantdest.grp /hwantdest.def | * Wanton Destruction = /gwantdest.grp /hwantdest.def | ||
=== KNOWN BUGS === | |||
KNOWN BUGS | |||
- Polymost renderer has some minor graphic glitches (this is a JFShadowWarrior bug) | - Polymost renderer has some minor graphic glitches (this is a JFShadowWarrior bug) | ||
=== CONTROLS === | |||
* Left Analog -> Move Forward/Backward - Strafe | |||
* Left Analog Thumb -> Crouch | |||
* Right Analog -> Turn Right/Left - Look Up/Down | |||
Left Analog -> Move Forward/Backward - Strafe | * Right Analog Thumb -> Center View | ||
Left Analog Thumb -> Crouch | * Left Trigger -> Run | ||
Right Analog -> Turn Right/Left - Look Up/Down | * Right Trigger -> Shoot | ||
Right Analog Thumb -> Center View | * White -> Use MedKit | ||
Left Trigger -> Run | * Black -> Night Vision | ||
Right Trigger -> Shoot | * A -> Activate - Select Menu Option - Confirm | ||
White -> Use MedKit | * B -> Use Inventory Object - Back to the Previous Menu | ||
Black -> Night Vision | * Y -> Map On/Off | ||
A -> Activate - Select Menu Option - Confirm | * DPad Up -> Next Weapon | ||
B -> Use Inventory Object - Back to the Previous Menu | * DPad Down -> Previous Weapon | ||
Y -> Map On/Off | * DPad Left -> Inventory Left | ||
DPad Up -> Next Weapon | * DPad Right -> Inventory Right | ||
DPad Down -> Previous Weapon | * Start -> [ESCAPE] | ||
DPad Left -> Inventory Left | * Back -> Gas Bomb | ||
DPad Right -> Inventory Right | |||
Start -> [ESCAPE] | |||
Back -> Gas Bomb | |||
