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|image_alt=Numchuck and the Conquest of Color | |||
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Numchuck and the Conquest of Color is a one-level game demo of a platformer with a dynamic color palette. | Numchuck and the Conquest of Color is a one-level game demo of a platformer with a dynamic color palette. | ||
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* Author's website - http://www.steelehouse.com | * Author's website - http://www.steelehouse.com | ||
* GBADev - https://forum.gbadev.org/viewtopic.php?t=16572 | * GBADev - https://forum.gbadev.org/viewtopic.php?t=16572 | ||
Latest revision as of 02:41, 10 May 2024
Numchuck and the Conquest of Color | |
---|---|
General | |
Author | Steelehouse Productions |
Type | Platform |
Version | demo |
License | Mixed |
Last Updated | 2009/03/31 |
Links | |
Download | |
Website | |
Numchuck and the Conquest of Color is a one-level game demo of a platformer with a dynamic color palette.
User guide
You play a magical, colorful forest creature, Numchuck, who awakens one day to find his entire world has been drained of color by the cold-hearted creatures of the north.
Numchuck is tasked with color-changing his enemies by painting them with one swipe of his magical paintbrush tail, and eventually restoring color to his land. With each enemy you paint, and each fruit you collect, color is gradually restored do the monochrome world.
Controls
A - Jump
B - Paint swipe
Hold B - Run, Jump while running to spin attack
Hold B while in mid-air - Bounce off the top of an enemy and paint them
Screenshots
Known issues
There are a few bugs and the difficulty is substantial for this level.
External links
- Author's website - http://www.steelehouse.com
- GBADev - https://forum.gbadev.org/viewtopic.php?t=16572