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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Beru | |title=Beru | ||
|image= | |image=berugba02.png | ||
|description=A platform game with pickups, enemies, hazards. | |description=A platform game with pickups, enemies, hazards. | ||
|author=Simon 'Saikou' Sibley | |author=Simon 'Saikou' Sibley | ||
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|download=https://dlhb.gamebrew.org/gbahomebrews/berugba.7z | |download=https://dlhb.gamebrew.org/gbahomebrews/berugba.7z | ||
|website=https://gbax.gp2x.de/gbax2003.html | |website=https://gbax.gp2x.de/gbax2003.html | ||
}} | }} | ||
Beru is a GBA platform game, with pickups, enemies and hazards. | Beru is a GBA platform game, with pickups, enemies and hazards. | ||
This was | This was submitted to the GBAX 2003 Coding Competition. | ||
==Features== | ==Features== | ||
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==Screenshots== | ==Screenshots== | ||
berugba3.png | https://dlhb.gamebrew.org/gbahomebrews/berugba3.png | ||
berugba4.png | https://dlhb.gamebrew.org/gbahomebrews/berugba4.png | ||
berugba5.png | https://dlhb.gamebrew.org/gbahomebrews/berugba5.png | ||
berugba6.png | https://dlhb.gamebrew.org/gbahomebrews/berugba6.png | ||
==Compatibility== | ==Compatibility== | ||
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* GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html | * GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html | ||
[[Category: | [[Category:GBAX 2003 Coding Competition]] | ||
Latest revision as of 12:36, 31 May 2024
Beru | |
---|---|
General | |
Author | Simon 'Saikou' Sibley |
Type | Platform |
Version | 2003 |
License | Mixed |
Last Updated | 2003/03/17 |
Links | |
Download | |
Website | |
Beru is a GBA platform game, with pickups, enemies and hazards.
This was submitted to the GBAX 2003 Coding Competition.
Features
- Items and enemies.
- Nice graphics and music.
- Boosted brightness setting.
- Fun to play.
User guide
The game has a total of 10 levels, it is mostly completed other than no bosses, end sequence, or credits.
Controls
D-Pad - Move
A - Jump
Screenshots
Compatibility
The game has been fully tested on hardware, and is in 100% working condition, with an update rate of 60FPS.
If using on a GBA flash cart, please remember to allocate some SRAM memory for the game (the smallest size possible should suffice).
External links
- GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html