Asterz PSP: Difference between revisions

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{{Infobox PSP homebrew
{{Infobox PSP Homebrews
| title = Asterz
|title=Asterz
| image = https://dlhb.gamebrew.org/psphomebrew/Asterz.jpg|250px
|image=Asterz.png
| type = Shooter
|description=Shoot-em-up space game partly inspired by the classic Asteroids.
| version = v1.2
|author=Team Duck
| licence = Mixed
|lastupdated=2009/03/20
| author = Slasher
|type=Shooter
| website = http://slasher.team-duck.com/Development/Asterz/
|version=1.2
| download = https://dlhb.gamebrew.org/psphomebrew/Asterz.rar
|license=Mixed
| source =
|download=https://dlhb.gamebrew.org/psphomebrew/asterz.7z
|website=http://slasher.team-duck.com/Development/Asterz
|donation=http://slasher.team-duck.com/
}}
}}
<youtube>tIROF77rdy8</youtube>
Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object.
Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object.


It was submitted to the Neo Spring Coding Compo 2009 (PSP Games, 2nd place).
It was submitted to the NEO Spring Coding Compo 2009 (PSP Game, 2nd place).


User guide
==User guide==
Asterz features the following games modes.
===Game modes===
Story Mode - Progress through 10 unique levels, with each having their own strategies involved in actually completing the level.
* Story Mode - Progress through 10 unique levels, each have their own strategies involved in actually completing the level.
Arcade Mode - Play endlessly and try to rack up as many points as possible.
* Arcade Mode - Play endlessly and try to rack up as many points as possible.
Online Play - A 4 player deathmatch style of gameplay which is online.
* Online Play - A 4 player deathmatch style of gameplay which is online.


Gameplay:
===How to play===
- Dodge the incoming asteroids and enemy ships.
* Dodge the incoming asteroids and enemy ships.
- Destroy the incoming asteroids and enemy ships.
* Destroy the incoming asteroids and enemy ships.
- Pick up the dropped powerups to increase your ammo or give your ship a temporary shield.
* Pick up the dropped powerups to increase your ammo or give your ship a temporary shield.
- Don't die.
* Don't die.


Controls
==Controls==
Start - Pause Game
Start - Pause Game
Analog - Go in the direction you are pointing at
Analog - Go in the direction you are pointing at
Cross - Shoot Selected weapon
Cross - Shoot Selected weapon
L-Trigger - Barrel Roll to the Left
 
R-Trigger - Barrel Roll to the Right
L - Barrel Roll to the Left
 
R - Barrel Roll to the Right
 
Square - Switch Weapon Left
Square - Switch Weapon Left
Circle - Switch Weapon Right
Circle - Switch Weapon Right


Changelog
==Screenshots==
Version 1.2
https://dlhb.gamebrew.org/psphomebrew/asterz2.png
- Spring Neoflash Competition Version.
 
- New fast shooter powerup added.
https://dlhb.gamebrew.org/psphomebrew/asterz3.png
- New asteroid that breaks into pieces.
 
- Message background looks more pleasant.
https://dlhb.gamebrew.org/psphomebrew/asterz4.png
- Arcade mode is no longer an unlockable.
- Complete controls overhaul.
- Lives added instead of just health.
- Various subtle changes.


Version 1.1
==Media==
- Fixed a game compromising bug.
'''Asterz Build #5 new particles''' ([https://www.youtube.com/watch?v=tIROF77rdy8 Slasherzor]) <br>
- Fixed Arcade Mode. Enemies would stop coming after you reached a score of 10000.
<youtube>tIROF77rdy8</youtube>
- Fixed Level 10 from continuing on even if your ship died, thus allowing you to beat the game even if you were dead.
- Increased difficulty of Arcade Mode slightly.
- Added a high score saver for Arcade Mode.
- Changed Eboot icon.


Version 1
==Changelog==
- Utilizes the PSPGU to make use of 3D rendering & lighting.
'''Version 1.2'''
- Ability to choose between several different ships, each with their own attributes.
* Spring Neoflash Competition Version.
- Includes three modes of gameplay (Story, Arcade, and Online).
* New fast shooter powerup added.
- Four different types of weapons to use (Gun, Missile, Nuke, and Laser).
* New asteroid that breaks into pieces.
- There's a shield powerup which is helpful by making you temporarily invincible.
* Message background looks more pleasant.
- Different types of enemy objects to dodge & kill.
* Arcade mode is no longer an unlockable.
- Asteroids vary in size, speed, and health.
* Complete controls overhaul.
* Lives added instead of just health.
* Various subtle changes.


Credits
'''Version 1.1'''
* Fixed a game compromising bug.
* Fixed Arcade Mode. Enemies would stop coming after you reached a score of 10000.
* Fixed Level 10 from continuing on even if your ship died, thus allowing you to beat the game even if you were dead.
* Increased difficulty of Arcade Mode slightly.
* Added a high score saver for Arcade Mode.
* Changed Eboot icon.
 
'''Version 1'''
* Utilizes the PSPGU to make use of 3D rendering & lighting.
* Ability to choose between several different ships, each with their own attributes.
* Includes three modes of gameplay (Story, Arcade, and Online).
* Four different types of weapons to use (Gun, Missile, Nuke, and Laser).
* There's a shield powerup which is helpful by making you temporarily invincible.
* Different types of enemy objects to dodge & kill.
* Asteroids vary in size, speed, and health.
 
==Credits==
A Team Duck Production.
A Team Duck Production.
Programming: Slasher.
* Programming: Slasher.
Help: XiGency.
* Help: XiGency.
Network Server: Youresam.
* Network Server: Youresam.
GFX: Ubersheep.
* GFX: Ubersheep.
3d Models: Cablekevin.
* 3d Models: Cablekevin.
 
==External links==
* Official website - http://slasher.team-duck.com/Development/Asterz
* Author's website - http://slasher.team-duck.com
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=5549.0


References
[[Category:NEO Spring Coding Compo 2009]]
Offical website, http://slasher.team-duck.com/Development/Asterz
Author's webpage, http://slasher.team-duck.com
NeoFlash, https://www.neoflash.com/forum/index.php?topic=5549.0

Latest revision as of 16:23, 31 May 2024

Asterz
Asterz.png
General
AuthorTeam Duck
TypeShooter
Version1.2
LicenseMixed
Last Updated2009/03/20
Links
Download
Website
Support Author

Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object.

It was submitted to the NEO Spring Coding Compo 2009 (PSP Game, 2nd place).

User guide

Game modes

  • Story Mode - Progress through 10 unique levels, each have their own strategies involved in actually completing the level.
  • Arcade Mode - Play endlessly and try to rack up as many points as possible.
  • Online Play - A 4 player deathmatch style of gameplay which is online.

How to play

  • Dodge the incoming asteroids and enemy ships.
  • Destroy the incoming asteroids and enemy ships.
  • Pick up the dropped powerups to increase your ammo or give your ship a temporary shield.
  • Don't die.

Controls

Start - Pause Game

Analog - Go in the direction you are pointing at

Cross - Shoot Selected weapon

L - Barrel Roll to the Left

R - Barrel Roll to the Right

Square - Switch Weapon Left

Circle - Switch Weapon Right

Screenshots

asterz2.png

asterz3.png

asterz4.png

Media

Asterz Build #5 new particles (Slasherzor)

Changelog

Version 1.2

  • Spring Neoflash Competition Version.
  • New fast shooter powerup added.
  • New asteroid that breaks into pieces.
  • Message background looks more pleasant.
  • Arcade mode is no longer an unlockable.
  • Complete controls overhaul.
  • Lives added instead of just health.
  • Various subtle changes.

Version 1.1

  • Fixed a game compromising bug.
  • Fixed Arcade Mode. Enemies would stop coming after you reached a score of 10000.
  • Fixed Level 10 from continuing on even if your ship died, thus allowing you to beat the game even if you were dead.
  • Increased difficulty of Arcade Mode slightly.
  • Added a high score saver for Arcade Mode.
  • Changed Eboot icon.

Version 1

  • Utilizes the PSPGU to make use of 3D rendering & lighting.
  • Ability to choose between several different ships, each with their own attributes.
  • Includes three modes of gameplay (Story, Arcade, and Online).
  • Four different types of weapons to use (Gun, Missile, Nuke, and Laser).
  • There's a shield powerup which is helpful by making you temporarily invincible.
  • Different types of enemy objects to dodge & kill.
  • Asteroids vary in size, speed, and health.

Credits

A Team Duck Production.

  • Programming: Slasher.
  • Help: XiGency.
  • Network Server: Youresam.
  • GFX: Ubersheep.
  • 3d Models: Cablekevin.

External links

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