Individuation GBA: Difference between revisions

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*GitHub - https://github.com/Kmiinik/Individuation
*GitHub - https://github.com/Kmiinik/Individuation
*itch.io - https://kmiinik.itch.io/individuation
*itch.io - https://kmiinik.itch.io/individuation
[[Category:GBA homebrew games]]
[[Category:GBA homebrew demos]]

Latest revision as of 02:40, 10 May 2024

Individuation
Individuationgba.png
General
AuthorK'miinik
TypeDemos
Version2022
LicenseMIT License
Last Updated2021/07/09
Links
Download
Website
Source

A maze engine tech demo inspired by D&D Eye of the Beholder on GBA.

Coded in C++ for the GBA Jam 2021.

User guide

Story concept: An angel who questioned God's morals is stripped of his mask and forced into the endless labyrinth of hell. Within the depths there is said to be a weapon powerful enough to kill anything, even god himself. The angel begins his descent into madness and vengeance.

Screenshots

individuationgba2.png

External links

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