Ship of Harkinian Wii U: Difference between revisions

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(Created page with "{{Infobox WiiU Homebrews |title=Ship of Harkinian |image=shipofharkinianwiiu.png |description=Ship of Harkinian, a PC port of Zelda OoT, now supports Wii U! |author=HarbourMasters |lastupdated=2024/02/08 |format=rpx, wuhb |type=Platform |version=8.0.5 |license=GPL-3.0 |download=https://github.com/HarbourMasters/Shipwright/releases |website=https://gbatemp.net/threads/ship-of-harkinian-ocarina-of-time-wii-u-port.612074/ |source=https://github.com/Har...")
 
 
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== User guide ==   
== User guide ==   
Check out the [https://gbatemp.net/threads/ship-of-harkinian-ocarina-of-time-wii-u-port.612074/ GBATemp post] for configuring things like controller mappings, language, and other customizations.
Join [https://discord.com/invite/shipofharkinian the official Discord] for updated builds and support.
    
    
=== Controller Configuration ===   
=== Controller Configuration ===   
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There are other game options (game language, text speed, enable rumble, etc) that can be configured using the configuration file (sd:/wiiu/apps/soh/cvars.cgf).   
There are other game options (game language, text speed, enable rumble, etc) that can be configured using the configuration file (sd:/wiiu/apps/soh/cvars.cgf).   
      
      
[https://gbatemp.net/threads/ship-of-harkinian-ocarina-of-time-wii-u-port.612074/post-9829100 Sample cvars.cgf by V10lator.]
[https://gbatemp.net/threads/ship-of-harkinian-ocarina-of-time-wii-u-port.612074/post-9829100 Sample cvars.cgf by V10lator.]


== Media ==   
== Media ==   

Latest revision as of 05:15, 22 May 2024

Ship of Harkinian
Shipofharkinianwiiu.png
General
AuthorHarbourMasters
TypePlatform
Version8.0.5
LicenseGPL-3.0
Last Updated2024/02/08
Links
Download
Website
Source

This is a port of Ship of Harkinian to the Wii U. Ship of Harkinian is a PC port of Ocarina of Time allowing you to enjoy the game with modern controls, widescreen, high-resolution, and other great features.

Note: Ship of Harkinian does not include any copyrighted assets. You are required to provide a supported copy of the game.

Installation

How to setup

From the official website:

  • Download the latest release from the releases page and extract it to the root of your SD Card.
  • The PC platform version is required to generate the oot.otr that will be used later on the Wii U.
  • Once the oot.otr file is generated, you no longer need the PC version. Proceed to create the following folder structure on your SD card:
    • sd:/wiiu/apps/soh/oot.otr
    • sd:/wiiu/apps/soh/soh.rpx
    • sd:/wiiu/apps/soh/soh.wuhb
    • sd:/wiiu/apps/soh/soh.otr

(Optional) Ship of Harkinian forwarder by V10lator:

Supported Games

You can verify you have dumped a supported copy of the game by using the compatibility checker at https://ship.equipment/.

User guide

Join the official Discord for updated builds and support.

Controller Configuration

Open the menu with the Minus button, then navigate to Settings > Controller > Controller Configuration.

Select the desired controller (e.g., Wii U GamePad) and remap it as needed.

To exit, go back to Settings > Controller and choose Controller Configuration.

Press the Minus button again to close the menu.

Config file

There are other game options (game language, text speed, enable rumble, etc) that can be configured using the configuration file (sd:/wiiu/apps/soh/cvars.cgf).

Sample cvars.cgf by V10lator.

Media

Ship of Harkinian (Ocarina of Time) Wii U Port (GaryOderNichts)

Working ImGui in SoH Wii U (GaryOderNichts)

NEW Ocarina of Time Wii U Port - Ship of Harkinian (Ultra Creed)

Changelog

MacReady Foxtrot (8.0.5) 2024/02/08

Tweaks:

  • Move Personal Notes to Save File.
  • Rename Freecam to Free Look.
  • Noclip now only applies to the player actor.
  • Add MessageBoxes to no_ui handling.
  • Improved OTR creation process on Mac.
  • Catch save loading errors and notify user.
  • Prevent remember save location in dungeons/boss rooms.

Bug Fixes:

  • Fix Check Tracker Area Totals.
  • Fix Starting Triforce Piece Count.
  • Fix Fire Temple Boss Door Logic.
  • Fix Tektite texture not loading for death animation.
  • Restore Original Scene Command Object List Behaviour.
  • Improve pause menu dungeon map performance.
  • Fix some actor culling behavior (This will continue to be iterated on).
  • Fix some missing "Bombcus in Logic" issues.
  • Fix Rando Reward Count Slider Defaults not registering.
  • Fix RTA timestamp truncation.
  • Fix object dependency issue in Deku Scrub Theatre.
  • Cvars not clearing when Enabled Tricks and Excluded Locations are empty.
  • Fix GS Token giveItemId bleed between rando and vanilla saves.
  • Fix some enhancements not working in debug saves.
  • Fix endianess issue with camera setting data.
  • Fix CVar evaluation for scummed checks being hidden.

Release notes.

Credits

External links

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