3D Voxel Space GBA: Difference between revisions

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* Author's website - http://tragicomedy-hellin.blogspot.com/
* Author's website - http://tragicomedy-hellin.blogspot.com/
* GitHub - https://github.com/Wollw/SynthGBA
* GitHub - https://github.com/Wollw/SynthGBA
[[Category:GBA homebrew applications]]

Latest revision as of 09:33, 10 May 2024

3D Voxel Space
3dvoxelspace2.png
General
AuthorJuan Martinez
TypeDemos
Version2018
LicenseMixed
Last Updated2018/06/17
Links
Download
Website
Source

A custom 3D voxel space engine tech demo for the GameBoy Advance written in C compilable with DevKitARM.

It moves at 60fps through hardcoded math tables, approximations in the rotation calculations. Also it uses mode5 (160x128) instead of mode3 (240x160) to make it run faster.

Full C sourcecode for devkitARM, math table generators, and binary is included.

Controls

D-Pad - Move

A/B - Increase/Decrease altitude

R/L - Turn right/left

Screenshots

3dvoxelspace4.gif

External links

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