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{{#seo: |title=GameBrew |title_mode=append |image=skazkagb.png |image_alt=Skazka }} Skazka is a short Game Boy game built using the GBDK. It is a mix of dungeon crawling, narrative and decision making. Developed for Global Game Jam 2019. '''Content warning:''' May contain jump scare. == User guide == The story is based on a Russian fairytale, hence the name Skazka (which means fairytale in Russian). You play as a child lost in the woods trying to find their way back home. But everything is not as it seems... == Controls == D-Pad - Movement A - Scroll text, Select option == Screenshots == https://dlhb.gamebrew.org/gbhomebrews/skazkagb2.png https://dlhb.gamebrew.org/gbhomebrews/skazkagb3.png == Credits == * Josh Herbert - Music. * Liza Saratova - Artist. * M Bogbanis - Artist. * Justyna Chorosz - Narrative. * Adam Kirkup - Story concept. * Amitai Gaunt - Programmer. * Luke Wood - Programmer. * Billy Rebecchi - Team leader, Coder. == External links == * GitHub - https://github.com/thebillington/Skazka * Global Game Jam - https://globalgamejam.org/2019/games/skazka
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