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{{#seo: |title=GameBrew |title_mode=append |image=ishallbequeengb.png |image_alt=I Shall Be Queen }} A double dragon-style beat-em-up made for bitbitJAM#3 (Best Red Princess Game, 2nd place). '''Note:''' The game contains strong language. ==User guide== You play a princess character, out to steal control of the kingdom by yoinking the queens crown. The game takes place over a total of 3 stages with enemies getting tougher as the game progresses, starting off with basic slimes, moving onto snakes, floating eyeballs and arrows being shot through the stage at you. With a bit of skill, you can manipulate them to wander down into the punches and there’s always the simpler jumping kick and mana consuming ranged fireball you can throw with the select button. The game has a few easter eggs dotted around; there was also a planned boss fight but was removed due to ROM and time limitations. ==Controls== A - Jump B - Attack Select - Use mana ==Screenshots== https://dlhb.gamebrew.org/gbhomebrews/ishallbequeengb2.png https://dlhb.gamebrew.org/gbhomebrews/ishallbequeengb3.png https://dlhb.gamebrew.org/gbhomebrews/ishallbequeengb4.png https://dlhb.gamebrew.org/gbhomebrews/ishallbequeengb5.png ==Compatibility== For Game Boy and Game Boy Colour. ==Known issues== There are a couple of bugs with the game and it gets really tough to beat. ==Credits== All code and graphics and sfx created by Ryan Carson. ==External links== *Game Jolt - https://gamejolt.com/games/i-shall-be-queen/162400 *GitHub - https://github.com/bitbitjam/bbj3 [[Category:bitbitJAM 3]]
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