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Usagi 3DS Theme Editor | |
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General | |
Author | usagirei |
Type | Theme Tools |
Version | 1.0.12.1 |
License | MIT License |
Last Updated | 2017/05/28 |
Links | |
Download | |
Website | |
Source | |
Usagi 3DS Theme Editor is a WPF Based, Theme Editor for Nintendo 3DS (+.Net Library).
Features
- Usagi Theme Editor:
- Live (Animated) Preview - Supporting all Render Modes and Frame Types for both Screens.
- Colored and Textured Application/Folder Icons on the Preview.
- Animated Cursor on the Preview.
- Image Palette - Pick colors from up to 20 colors from the top and bottom images most used colors.
- BGM Preview (preview only, to generate the BGM.BCSTM, you may use the YATA+ Converter or similar alongside this application).
- Image Dithering.
- Available in English, Brazilian Portuguese, Spanish (by dsoldier), Italian (by RayFirefist), French (by Kerouz).
- ThemeEditor Common:
- LZ11 De/Compression.
- Texture Encoding/Decoding.
- Image Data Operations: Dithering, Blitting, Rotating, Palette Generation, Grayscale.
- Theme Reading/Writing.
User guide
Usagi Theme Editor
Requires:
- .Net Framework 4.5.
- Windows Operating System (WPF doesn't work under Mono. However there are some markup languages which do, you can try to fork and port it).
Image Palette | Select colors from the (up to) 20 most used colors on the Top/Bottom Screen Background Images. |
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Animated Live Preview | See Changes in Realtime, Animation is Toggleable. |
BGM Preview | Preview Only, No BCSTM Conversion Support. |
Exports Preview Image | Upon Exporting, preview.png will be generated. |
Image Dithering | Reduced Banding, Bayer8x8 Ordered, Example (2x Nearest Neighbor). |
Top Screen Render Modes | None, Solid Color, Solid Color & Texture, Texture. |
Bottom Screen Render Modes | None, Solid Color, Texture. |
Top Screen Frame Types | Fixed, Slow/Fast Scroll. |
Bottom Screen Render Modes | Fixed, Slow/Fast Scroll, Flip/Bounce Tiled. |
Bottom Screen UI Elements | Folder and Icon Borders, Solid Color and Textured. |
Experimental CWAV Manager | Add Sound Effects to your themes, optional support for ctr_WaveConverter (Required for Wav Conversion). |
SMDH Generation | Loads/Creates info.smdh file for CHMM2. |
Theme Sender | Sends Themes over Network to CHMM2. |
Localization | English, Portuguese (Brazil), Spanish (by dsoldier), Italian (by RayFirefist), French (by Kerouz). |
ThemeEditor Common
Requires: .NET Framework 4.5.
ThemeEditor Common is an object Oriented, Standalone Library for Handling the Theme Files.
Built from the Ground Up in a Object Oriented manner, you may use this for your own projects that require Loading/Editing the Theme files, without rewriting the wheel.
Screenshots
Changelog
v1.0.12.1
- Bleeds Proper Image.
v1.0.12.0
- Perform Edge-Bleeding upon non POT image Import.
- Fade-Out not present images drop-zone (highlight set images).
- Import/Export Colors and Flags to a Text File.
- Allow Changing Default (New) Theme (place a file named default_body_lz.bin on the application root).
v1.0.11.0
- Fixed images not being auto-resized when dropped instead of loaded from menu
- Added Support for dropping .bin files in the Left Panel Area (Tabs)
- Added Quick Image Toolbar in the Right Panel Area (Preview): Allows dropping of image files on their respective buttons, as well as clicking to fire the File Browser Dialog. Screen Panels are no longer drop targets.
v1.0.10.1
- Fixes Folder mode Preview Item Position.
v1.0.10.0
- Added Rotating 3D Folder on Top Screen (Visible under "Folder" Mode).
- Fixed #8 | Improved the pattern (Solid Color Texture) preview, should also yield correct previews and outputs now.
- Added Shadow Positions for Folder Back Arrow and Open Software Button.
- Added a few previously missing Colors.
- And some core changes.