XMoG Xbox: Difference between revisions

From GameBrew
(Created page with "{{Infobox XBOX homebrew | title = xMoG | image = https://www.gamebrew.org/images/xboxhomebrew/XMoG.png|250px | type = Shooter | version = v1.0 | licenc...")
 
No edit summary
Line 12: Line 12:
<youtube>TNlzMOwhraY</youtube>
<youtube>TNlzMOwhraY</youtube>


----------------------------------
=== The Maze of Galious - Port By: Neobomb ===
---- The Maze of Galious --------
----  Port By: Neobomb   --------
----------------------------------
----  www.EmuXtras.net  --------
----------------------------------
 
 
---------------------------------
------------- 1.0 ---------------
---------------------------------


This is my initial Xbox port of
This is my initial Xbox port of
Line 35: Line 25:
issues.  
issues.  


 
=== DESCRIPTION===
-----------
DESCRIPTION
-----------


The Maze of Galious (MoG in short) was  
The Maze of Galious (MoG in short) was  
Line 46: Line 33:
Konami game called Knightmare.  
Konami game called Knightmare.  


=== GAME CONTROLS ===


-----------------------------------------------------
* DPAD/JOYSTICK = Movement
                  -- GAME CONTROLS --
* A BUTTON      = SWORD
-----------------------------------------------------
* X BUTTON      = WEAPON
 
* B BUTTON      = JUMP
DPAD/JOYSTICK = Movement
* Y BUTTON      = ITEM MENU/CHARACTER SELECT  
A BUTTON      = SWORD
* BACK BUTTON  = OPTIONS MENU/VIRTUAL KEYBOARD IN DEMON ROOM
X BUTTON      = WEAPON
* START BUTTON  = PAUSE
B BUTTON      = JUMP
* R/L TRIGGER  = CYCLE WEAPONS (IF YOU HAVE ANY)
Y BUTTON      = ITEM MENU/CHARACTER SELECT  
* BLACK BUTTON  = ZOOM IN
BACK BUTTON  = OPTIONS MENU/VIRTUAL KEYBOARD IN DEMON ROOM
* WHITE BUTTON  = ZOOM OUT
START BUTTON  = PAUSE
R/L TRIGGER  = CYCLE WEAPONS (IF YOU HAVE ANY)
BLACK BUTTON  = ZOOM IN
WHITE BUTTON  = ZOOM OUT


CLICK RIGHT STICK FOR SCREEN RESIZER
CLICK RIGHT STICK FOR SCREEN RESIZER
Line 67: Line 51:
to bring up the virtual keyboard in order to type it out. Otherwise he will never come :P
to bring up the virtual keyboard in order to type it out. Otherwise he will never come :P


------
=== THANKS ===
THANKS
------


Lantus for porting SDL, Hyper_Eye for updating it, Brain Games for making the game.
Lantus for porting SDL, Hyper_Eye for updating it, Brain Games for making the game.
Moreira for the Wii port, which brought the main menu, virtual keyboard, etc.
Moreira for the Wii port, which brought the main menu, virtual keyboard, etc.


 
Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site active, as well as the ever growing user-base we have there.
Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site  
 
active, as well as the ever growing user-base we have there.

Revision as of 12:58, 21 February 2018

xMoG
XMoG.png
General
Author(s)Neobomb
TypeShooter
Versionv1.0
LicenceMixed
Links
Download
Source
Advertisements

<htmlet>adsense</htmlet>

The Maze of Galious - Port By: Neobomb

This is my initial Xbox port of MAZE OF GALIOUS REMAKE v0.63 by Brain Games. This port borrows a lot from the Wii port by Moreira; I tried to get as many of his add ons into this version because I couldn't do a straight port of the Wii version for some reason. I was getting weird video issues.

DESCRIPTION

The Maze of Galious (MoG in short) was originally a Konami game for the MSX computer system. Its real name is Knightmare II: The Maze of Galious and is the sequel of another Konami game called Knightmare.

GAME CONTROLS

  • DPAD/JOYSTICK = Movement
  • A BUTTON = SWORD
  • X BUTTON = WEAPON
  • B BUTTON = JUMP
  • Y BUTTON = ITEM MENU/CHARACTER SELECT
  • BACK BUTTON = OPTIONS MENU/VIRTUAL KEYBOARD IN DEMON ROOM
  • START BUTTON = PAUSE
  • R/L TRIGGER = CYCLE WEAPONS (IF YOU HAVE ANY)
  • BLACK BUTTON = ZOOM IN
  • WHITE BUTTON = ZOOM OUT

CLICK RIGHT STICK FOR SCREEN RESIZER

NOTE: When you find out a demons name you must press the BACK BUTTON while in the demon room to bring up the virtual keyboard in order to type it out. Otherwise he will never come :P

THANKS

Lantus for porting SDL, Hyper_Eye for updating it, Brain Games for making the game.

Moreira for the Wii port, which brought the main menu, virtual keyboard, etc.

Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site active, as well as the ever growing user-base we have there.

Advertising: