|W t n|
WTN is a homebrew platform game for the NDS. It contains 7 levels.
The hero, named Cube (because it was originally a cube), can absorb certain objects, to use them later, such as a key for example.
The objective is to control Cube and go from one place to another. Destroy enemies along the way by jumping on them, collect keys and use them to unlock doors (immobile red square).
Left/Right - Move
Down - Fall off a stable platform
A - Jump
B - Absorb objects (key for now)
B+Down - Release an object
X - Attack (in a form of key), Pass a door (red square)
R - Skip current level
Start - Pause
- Playable version, containing 7 levels.
- First public release, still in beta.
The PAlib, by Mollusk, which avoided me the libnds.
All the folks on the Player Advance forum who helped.
Code, graphics and sound by Delca.