Ultimate GB VC Injector 3DS

From GameBrew
Revision as of 22:34, 31 July 2022 by HydeWing (talk | contribs)
Ultimate GB VC Injector
Ultimategbvcinjector2.png
General
AuthorAsdolo
TypeForwarders and Virtual Console Injectors
Version1.2
LicenseMixed
Last Updated2017/01/30
Links
Download
Website

Ultimate GB VC Injector for 3DS is a Windows tools that can take a Gameboy (non color) backup file and converts it to an installable CIA for your 3DS with CFW.

Note: This utility has been integrated into New Super Ultimate Injector.

Features

  • VC GB injection into a CIA.
  • Easy made custom 3D banner.
  • Easy made custom text/footer banner.
  • Easy made custom ingame palletes.
  • Easy made whole process.

User guide

Requires Microsoft .NET framework 4.5 to run.

To use, follow these steps in program:

  • Rom file selection - Pick a .gb file.
  • VC game icon and name - Complete the fields for the info boxes.
  • VC GB 3D banners - The program will load some default values based on previous step, but you can replace those default values if you want.
  • VC parameters - You can make the game full screen and edit the ingame pattates for both normal and green modes.
    • Normal mode pallete - The one you'll see by default.
    • Green effect mode pallete - The one you'll see when you change mode by pressing L+R+Y.

Press the Finish button to generate the CIA file. Then you can install it using any CIA manager.

Screenshots

ultimategbvcinjector3.png

ultimategbvcinjector4.png

ultimategbvcinjector5.png

ultimategbvcinjector6.png

ultimategbvcinjector7.png

Changelog

v1.2

  • Added: Now when you change the palletes ingame the pallete swapping splash icon will have the properly pallete color. (see this)
  • Added: Option to make an injection with the new Virtual Console (that one which has no savestates and supports Link Cable if you have the correct game patches for that). Thanks to @Traiver.
  • Fixed: Override the imported icon.bin flags with another ones, so the game will show on the activity log, and the parental controls won't be a problem.
  • Fixed: Now everytime you open a new gbc rom, the program will auto-generate a new random Title ID and product code.
  • Added: Option to make 160x144 (GBC pixel perfect original) screen without pressing START or SELECT (but with black borders).
  • Added: Game recognition. Most of official roms (non hacks/translated roms) now will be recognized and it'll auto-complete game name and publisher.
  • Added: Automatic title screen and/or box cover download. Thanks to @natinusala.
  • Added: Now the random Title ID's won't match an eShop app Title ID.
  • Added: Progress bar on step 4.
  • Added: Now you can write two separate lines in the banner text with custom font and size for each one. Asked by @dbzkamehameha.
  • Added: VC SoundMultiSample option. With this you can enhance the VC audio quality. Useful if your inject makes bad sounds. Reported issue by @dbzkamehameha & @angelhp and solved by @angelhp.
  • Added: Now you can choose the message that we will see in the Home Menu when closing the game after suspending. Asked by @noctis90210.
  • Added: Native IPS patching. Now you can apply an IPS patch directly before making the CIA. Useful for use with GBA enhanced patches (just an example, any IPS patch will work).
  • Fixed: Support for Windows XP (Now it uses Framework 4.0).
  • Got rid of the interpolation mode selection.
  • Better quality icon and banner resizing.
  • Fixed the ampersands missing on the game name.
  • Fixed the bug that causes line breaks on the Title name and publisher to become question marks.

v1.1

  • Added: Now you can specify a short game name when making the icon of the CIA.
  • Fixed: Now the injections should be region-free (not tested).
  • Fixed: Now the parental control won't be a trouble.
  • Fixed: Support for 32 bits operative systems.

v1.0

  • Initial release.

External links

Advertising: