The Detective: Difference between revisions

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London, 1974. You are a famous Scotland Yard Detective who must solve the murder of the rich aristocrat Angus McFungus, who’s body has been discovered at his home at 427 Park Lane. Arriving at the residence you soon discover that this will not be a simple ‘open and shut’ case, and will take all your finely honed detective skills to solve. Can you put your finger on the killer?


This is a remake of the 1986 C64 game by Sam Monthorpe for the Nintendo DS. Charcters were created by Paul Jay and the plot was cunningly devised by the Magnificent Seven.
This is a remake of the 1986 C64 game by Sam Monthorpe for the Nintendo DS. Charcters were created by Paul Jay and the plot was cunningly devised by the Magnificent Seven.
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The game also runs well under emulation, and we recommend NO$GBA which offers a good compromise between speed, compatibility, and audio, though you will need the NDS BIOS ROMs.  
The game also runs well under emulation, and we recommend NO$GBA which offers a good compromise between speed, compatibility, and audio, though you will need the NDS BIOS ROMs.  


==Control==
==User guide==
D-pad - Move Inspector Snide
London, 1974. You are a famous Scotland Yard Detective who must solve the murder of the rich aristocrat Angus McFungus, who’s body has been discovered at his home at 427 Park Lane. Arriving at the residence you soon discover that this will not be a simple ‘open and shut’ case, and will take all your finely honed detective skills to solve. Can you put your finger on the killer?
 
[[File:Thedetectivegamev10ds.png]]


A button - Game Menu
Collect 10 pieces of evidence (most are marked with a small "E") and then guess the murderer. The evidence must be placed in the Padded Envelopes (which you will find in your room). You have 2 hours and 20 minutes to solve the case.


Start button - Pause Menu
==Control==
D-pad - move Inspector Snide


L / R button - Flip screens
A - game menu


==Gameplay==
Start - pause menu
[[File:Thedetectivegamev10ds.png]]


You must collect 10 pieces of evidence (most are marked with a small "E") and then guess the murderer. The evidence must be placed in the Padded Envelopes (which you will find in your room). You have 2 hours and 20 minutes to solve the case.
L/R - flip screens


==Changelog==
==Changelog==
'''v1.00 20 December 2009'''
'''v1.00 20 December 2009'''
*First Release
*First Release

Revision as of 08:44, 10 September 2012

The Detective
File:Thedetectivegamev10dscover.png
General
Author(s)Headsoft
TypeAdventure
Version1.00
LicenceMixed
Links
[Media:DetectiveDS.zip Download]
Website
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This is a remake of the 1986 C64 game by Sam Monthorpe for the Nintendo DS. Charcters were created by Paul Jay and the plot was cunningly devised by the Magnificent Seven.

Installation

EFS version is recommended for most people. For people exeriencing problems with the EFS verison should try the FAT version. This game requires a dldi patch compatible card to play.

EFS Version - Just copy the included DetectiveDS.nds file to your backup card and play.

FAT Version - Copy the Data folder included in the archive to the root of your sd card. Copy the DetectiveDS.nds to anywhere on your card.

The game also runs well under emulation, and we recommend NO$GBA which offers a good compromise between speed, compatibility, and audio, though you will need the NDS BIOS ROMs.

User guide

London, 1974. You are a famous Scotland Yard Detective who must solve the murder of the rich aristocrat Angus McFungus, who’s body has been discovered at his home at 427 Park Lane. Arriving at the residence you soon discover that this will not be a simple ‘open and shut’ case, and will take all your finely honed detective skills to solve. Can you put your finger on the killer?

File:Thedetectivegamev10ds.png

Collect 10 pieces of evidence (most are marked with a small "E") and then guess the murderer. The evidence must be placed in the Padded Envelopes (which you will find in your room). You have 2 hours and 20 minutes to solve the case.

Control

D-pad - move Inspector Snide

A - game menu

Start - pause menu

L/R - flip screens

Changelog

v1.00 20 December 2009

  • First Release

Credits

Code - Headkaze

Graphics - Lobo

Music - Space Fractal

Support - Flash

Testing - Sashanan & sverx

Wintermute for devkitARM, Chishm for libfat, Martin Koth for DSTek & No$GBA, Eris & Noda for EFS / NitroFS. Also thanks go to LiraNuna, Blasty, Cearn, Dovoto, Joat, Dekutree, Elhobbs, Ruben, SimonB, DarkCloud and everyone on gbadev.org.

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