Tales of Dagur: Difference between revisions

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Start - In-game menu
Start - In-game menu


'''Battle/Shop:'''
'''In battle or shop:'''


D-Pad - Navigate
D-Pad - Scroll through options


A - Select
A - Select


B - Cancel
B - Cance;


==Credits==
==Credits==
Code: LiraNuna
Code: LiraNuna.


Moral support and font tileset: Chetic.
Moral support and font tileset: Chetic.

Revision as of 08:49, 24 June 2021

Tales of Dagur
File:Talesofdagurds.jpg
General
Author(s)LiraNuna
TypeRole Playing
Version2
LicenceMixed
Links
[Media:Talesofdagurv2ds.zip Download]
Website
Source
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<htmlet>adsense</htmlet>


File:Talesofdagurds.gif

Tales of Dagur is a complete RPG homebrew for the NDS.

It was in the 1st position at the NEO Spring Coding Competition 2006.

User guide

The kingdom of Dagur is in deep troubles: The holy stone that protects the kingdom has been stolen! Further more, the queen of Dagur has disappeared. A young lad named Alex is summoned by the king to fix the situation. Help Alex return the holy stone, find the queen, and by that save the kingdom!

Don't forget to equip weapons!

Control

In game:

D-Pad - Movement

A - Perform Action

B - Dash

Start - In-game menu

In battle or shop:

D-Pad - Scroll through options

A - Select

B - Cance;

Credits

Code: LiraNuna.

Moral support and font tileset: Chetic.

Storyboard, Script, & Music collection: RVman.

Graphics: Enterbrain.

Mapping and level design: Nikolas Lahtinen.

Beta-testing: Cameron, Chetic and Nikolas.

Special thanks to Rat for the splash screen.


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