SokoKnight: Difference between revisions

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{{Infobox homebrew
{{Infobox homebrew
| title      = SokoKnight
| title      = SokoKnight
| image      = [[File:Sokoknightds.png]]
| image      = https://dlhb.gamebrew.org/dshomebrew/sokoknight.png
| type        = Puzzle
| type        = Puzzle
| version    = 0.1 Alpha
| version    = 0.1 Alpha
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| author      = Necronlord (Michael Sachner, Peter Mensching)
| author      = Necronlord (Michael Sachner, Peter Mensching)
| website    = http://www.sachner.de/products/sokoknight
| website    = http://www.sachner.de/products/sokoknight
| download    = Media:Sokoknightds.zip
| download    = https://dlhb.gamebrew.org/dshomebrew/sokoknight.7z
| source      =  
| source      =  
}}   
}}   
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Start - Back to menu
Start - Back to menu
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/sokoknight2.png
https://dlhb.gamebrew.org/dshomebrew/sokoknight3.png


==Known issues==
==Known issues==
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Level design: Michael Sachner, Peter Mensching.
Level design: Michael Sachner, Peter Mensching.


<br>
==External links==
* Author's website - http://www.sachner.de/products/sokoknight
 
[[Category:DS homebrew games]]
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 02:44, 24 September 2021

SokoKnight
sokoknight.png
General
Author(s)Necronlord (Michael Sachner, Peter Mensching)
TypePuzzle
Version0.1 Alpha
LicenceFreeware
Links
Download
Website
Advertisements

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Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.

User guide

You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box mcan be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is completed.

Controls

D-Pad - Move, Bump into a box to push it

Start - Back to menu

Screenshots

sokoknight2.pngsokoknight3.png

Known issues

Missing features: Save/load game, undo move, some sound effects do not work correctly.

Credits

Code, gfx, sfx: Michael Sachner.

Level design: Michael Sachner, Peter Mensching.

External links

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