Shmup NDS: Difference between revisions

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m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
 
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Shmup NDS
|title=Shmup NDS
| image       = [[File:Shmupds.jpg]]
|image=shmupnds.png
| type       = Shooter
|description=Shmup shooter.
| version     = 1.0
|author=Valryon
| licence    = Mixed
|lastupdated=2009/02/21
| author      = Valryon
|type=Shooter
| website     = http://www.valryon.fr/shmup-nds/
|version=1.0
| download    = Media:Shmup10ds.zip
|license=Mixed
| source      = Media:Shmup10dssrc.zip
|download=https://dlhb.gamebrew.org/dshomebrew/shmupnds.7z
}}  
|website=http://www.valryon.fr/shmup-nds
 
|source=https://dlhb.gamebrew.org/dshomebrew/shmupnds.7z
Shmup is a vertical scrolling shooter developed for Nintendo DS, made with the library PAlib. Version 1.0 includes two levels and a boss added.
}}
Shmup (French) is a vertical scrolling shoot'em up developed for Nintendo DS, made with the library PAlib. Version 1.0 includes two levels and a boss added.


==User guide==
==User guide==
In Shmup, player must cross levels riddled with enemies to knock the bosses and their minions with several weapons (laser, machinegun, ...). Received every shot is fatal, and the number of lives is limited, we must remain vigilant to avoid being shot.
In Shmup, you have to cross levels full of enemies to defeat the bosses and their minions using several weapons (laser, machinegun, etc). Each shot received is fatal, and the number of lives is limited, we must remain vigilant not to be shot.


Little originality for this homebrew: for each part player can select the graphic style, the level and the remaining enemies in the same place. For now two distinct modes are available: ASCII and PAINT. Both were done in Paint.
Small originality for this homebrew: for each part you can choose the graphic style you want, the level and the enemies remaining in the same place. For now (and probably forever) two very distinct modes are available: ASCII and PAINT. Although in fact both were done in Paint.


==Controls==
==Controls==
D-pad - movement
D-Pad - Movement
 
B - Shoot
 
Start - Start/finish game


B - shooting
X - Cheat


Start - start, finish game
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/shmupnds2.png
https://dlhb.gamebrew.org/dshomebrew/shmupnds5.png


X - cheat
https://dlhb.gamebrew.org/dshomebrew/shmupnds6.png
https://dlhb.gamebrew.org/dshomebrew/shmupnds7.png


https://dlhb.gamebrew.org/dshomebrew/shmupnds3.png
https://dlhb.gamebrew.org/dshomebrew/shmupnds4.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Shmup NDS";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/shmupnds.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Media==
==Media==
[http://www.dailymotion.com/video/k6WzREHE15gb2EQgb1?start=1 Gameplay.]
[http://www.dailymotion.com/video/k6WzREHE15gb2EQgb1?start=1 Gameplay.]
Line 39: Line 63:
==Changelog==
==Changelog==
'''Version 1.0'''
'''Version 1.0'''
*An atom bomb
* An atom bomb.
*Fixed bugs
* Fixed bugs.


==External links==
* Author's website - [https://web.archive.org/web/20130206201908/http://www.valryon.fr/shmup-nds http://www.valryon.fr/shmup-nds] (archived)


[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]

Latest revision as of 11:37, 28 November 2023

Shmup NDS
Shmupnds.png
General
AuthorValryon
TypeShooter
Version1.0
LicenseMixed
Last Updated2009/02/21
Links
Download
Website
Source

Shmup (French) is a vertical scrolling shoot'em up developed for Nintendo DS, made with the library PAlib. Version 1.0 includes two levels and a boss added.

User guide

In Shmup, you have to cross levels full of enemies to defeat the bosses and their minions using several weapons (laser, machinegun, etc). Each shot received is fatal, and the number of lives is limited, we must remain vigilant not to be shot.

Small originality for this homebrew: for each part you can choose the graphic style you want, the level and the enemies remaining in the same place. For now (and probably forever) two very distinct modes are available: ASCII and PAINT. Although in fact both were done in Paint.

Controls

D-Pad - Movement

B - Shoot

Start - Start/finish game

X - Cheat

Screenshots

shmupnds2.pngshmupnds5.png

shmupnds6.pngshmupnds7.png

shmupnds3.pngshmupnds4.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Media

Gameplay.

Known issues

The boss moves in any way, or rather, it does not move.

The enemies before the boss disappear too soon interrupted by the boss.

The animations are either absent or faulty.

Changelog

Version 1.0

  • An atom bomb.
  • Fixed bugs.

External links

Advertising: