Saving Santa: Difference between revisions

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Fast-paced mini game where to protect Santa on his journey around the globe during the Christmas Night.  
Fast-paced mini game where to protect Santa on his journey around the globe during the Christmas Night.  
==Installation==
#Download and extract file
#Put the data directory in the root folder of the homebrew card
#[http://chishm.drunkencoders.com/DLDI/ DLDI patch] it and copy it to the root directory of the card


==User guide==
==User guide==
Line 23: Line 28:
==Controls==
==Controls==
Stylus - destroy obstacles  
Stylus - destroy obstacles  
==Compatibility==
Tests on Ds-x and M3 lite. Does not run on any emulator because of libfat.
==Credit==
PaLib community and its creator
Tom for fixing the helix mp3 plug-in to palib
Andreas Svensson for some coding assistance
Johan Rundkvist gamedesign
All the sharing and giving people on www.soundsnap.com
And of course all on the gbadev and palib community


[[Category:Homebrew applications]]
[[Category:Homebrew applications]]

Revision as of 03:33, 29 August 2012

Saving Santa
File:Savingsantads.jpg
General
Author(s)wykz
TypeOther
Version090108
LicenceMixed
Links
[Media:Savingsantads.rar Download]
Website
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<htmlet>adsense</htmlet>


Fast-paced mini game where to protect Santa on his journey around the globe during the Christmas Night.

Installation

  1. Download and extract file
  2. Put the data directory in the root folder of the homebrew card
  3. DLDI patch it and copy it to the root directory of the card

User guide

The dangers Santa faces are giant, monstrous snowflakes falling from the sky. Protect him by using your trusty magical bubble cannon.

Draw circles around the falling monster snowflakes with the stylus. Drawing circles costs mana. Player gaina mana by successfully trapping monsters.

Each time a monster snowflake hits the shield around Santa, player lose Health Points (hp). When HP reaches zero, the game is over.

Controls

Stylus - destroy obstacles

Compatibility

Tests on Ds-x and M3 lite. Does not run on any emulator because of libfat.

Credit

PaLib community and its creator

Tom for fixing the helix mp3 plug-in to palib

Andreas Svensson for some coding assistance

Johan Rundkvist gamedesign

All the sharing and giving people on www.soundsnap.com

And of course all on the gbadev and palib community

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