Rodixs ¡TIC!: Difference between revisions

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==Changelog==
==Changelog==
'''Final2 version:'''
*Fixed some bug's
*Added new funds
'''Final version:'''
*Remodeled graphically
*Added sounds and effects
*Ability to save coins and store bought balls (by pressing Select at any time of the game)
*Fixed minor bugs (and older)
'''Version 4.1:'''
*Added more effects
*Added more funds 16bits
*Removed a ball invisible that Ma had cast
'''Version 4.0:'''
*Added mode Store, where you can redeem the coins collected in arcade mode for new balls, added the bolalila, the pika-ball, soccer and zebra, if anyone wants to send some to me by MP with a file 32 * 96, each frame of 32 * 32
:1st frame medium ball
:2nd frame Mini ball
:3rd frame large ball
*Logo updated
*Fixed bug with the tube to the next level (the first two pieces do not refill)
'''Version 3.0'''
*Added arcade mode
'''Version 2.1'''
*The remaining items do not become negative if you pass 0
*The blue ball appear randomly right or left
*Improved menu graphics
'''Version 2.0:'''
*Notable graphic enhancement
*Changing the mechanics of the game was to score points by filling the tube
*Added the remaining points to finish the level
*Fixed several Bugs
[[Category:Homebrew applications]]
[[Category:Homebrew applications]]

Revision as of 03:13, 29 August 2012

Rodixs ¡TIC!
File:Rodixsds.jpg
General
Author(s)cheleon15
TypePuzzle
VersionFinal 2
LicenceMixed
Links
[Media:Rodixsds.rar Download]
Website
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Puzzle game that about controlling a red ball to defeat enemies.

The Final2 version is presented to the Scenery Beta 2010.

User guide

To defend, player needs to assist blue ball, which will give player a larger size. It includes Arcade Mode and a shop where player can give a new look to the ball.

File:Rodixsds2.png File:Rodixsds3.png

Start Mode:

It has 13 levels, each with a speed greater than the former, the latter is evil and will need to reach 25000 points.
Start with an average size and the goal is to fill a tube with a greenish liquid. Collect points by pressing and releasing the A, L or R. as time goes on will increase our points proportionally to our size.
Player can carry 2500 points each time, and have to pour into green tank. The game will end when the ball touches white balls.

Arcade Mode:

Start with 5 lives. Touches white ball would lose a life. Every 1000 points earned win a currency that player can exchange for new balls in the shop.

Shop:

Exchange coins for new styles of ball, the price are as follow:
Bolalila: 100 coins
Pika-Ball: 200 coins
Zebra: 400 coins
Soccer Ball: 800 coins

Controls

Menu:

D-pad - select menu options

L or A - OK

In game:

Stylus or D-Pad - move ball, buy new ball (store)

B - return to menu

X - increases the speed of the ball using D-pad

A or L/R - pour tank, accumulated points

Start - pause

Compatibility

Tested on: FlashCard M3i Zero Sakura with firmware 4.8 4th

FlashCard M3DS Real with firmware 4.8
FlashCard itouch2 with firmware 3.8c 3.8c

Changelog

Final2 version:

  • Fixed some bug's
  • Added new funds

Final version:

  • Remodeled graphically
  • Added sounds and effects
  • Ability to save coins and store bought balls (by pressing Select at any time of the game)
  • Fixed minor bugs (and older)

Version 4.1:

  • Added more effects
  • Added more funds 16bits
  • Removed a ball invisible that Ma had cast

Version 4.0:

  • Added mode Store, where you can redeem the coins collected in arcade mode for new balls, added the bolalila, the pika-ball, soccer and zebra, if anyone wants to send some to me by MP with a file 32 * 96, each frame of 32 * 32
1st frame medium ball
2nd frame Mini ball
3rd frame large ball
  • Logo updated
  • Fixed bug with the tube to the next level (the first two pieces do not refill)

Version 3.0

  • Added arcade mode

Version 2.1

  • The remaining items do not become negative if you pass 0
  • The blue ball appear randomly right or left
  • Improved menu graphics

Version 2.0:

  • Notable graphic enhancement
  • Changing the mechanics of the game was to score points by filling the tube
  • Added the remaining points to finish the level
  • Fixed several Bugs

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