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|description=Raptor Call Of The Shadows console ports from reversed-engineered source code. | |description=Raptor Call Of The Shadows console ports from reversed-engineered source code. | ||
|author=RetroGamer02, Ryan | |author=RetroGamer02, Ryan | ||
|lastupdated= | |lastupdated=2024/03/16 | ||
|type=Shooter | |type=Shooter | ||
|version=0. | |version=0.5.0 | ||
|license=GPL-2.0 | |license=GPL-2.0 | ||
|format=ISO | |format=ISO |
Latest revision as of 03:05, 17 March 2024
Raptor Call Of The Shadows Xbox | |
---|---|
General | |
Author | RetroGamer02, Ryan |
Type | Shooter |
Version | 0.5.0 |
License | GPL-2.0 |
Last Updated | 2024/03/16 |
Links | |
Download | |
Website | |
Source | |
Raptor Xbox is a work-in-progress port of the DOS game Raptor Call of the Shadows[1] to the original Xbox.
Based on the reverse-engineered codebase from Raptor Call Of The Shadows by nukeykt, skynettx, and wel97459.
Installation
All release builds contain only the assets (GLB files) of the shareware version 1.2. If you want to play the full version you have to get the assets (GLB files) of the full version 1.2 yourself and copy them to the Xbox E: Raptor directory.
The following files are needed to run the game in registered mode:
- FILE0002.GLB
- FILE0003.GLB
- FILE0004.GLB
Controls
Black - Help
D-Pad/Left-Stick - Move
A - Confirm, Fire
Start - Pause
Screenshots
Media
Raptor OG Xbox Beta Gameplay in Emulator. (RetroGamer02)
Compatibility
Tested on real hardware.
Credits
- Special thanks to nukeykt and wel97459 for their great work on the reconstructed source code.
- Also many thanks to schellingb for the great TinySoundFont library and to all contributors from the chocolate-doom project for the awesome libtextscreen. Furthermore, many thanks to Tim Brechbill for the TimGM6mb soundfont.
References
- ↑ Raptor: Call of the Shadows. Wikipedia, 2023-07-04.