Pokémon Seafoam 3DS: Difference between revisions

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==User guide==
==User guide==
Pokémon Seafoam tells the story of a Rayquaza who washes up on an island plagued by a strange fog. On the surface, it seems as if no amount of Hyper Beams can solve the problem. Rayquaza sets out to prove the fog wrong...
Pokémon Seafoam tells the story of a Rayquaza who washes up on an island plagued by a strange fog.  
 
On the surface, it seems as if no amount of Hyper Beams can solve the problem.  
 
Rayquaza sets out to prove the fog wrong...


'''Note:''' It is advised to avoid loading save-states on start-up. It's fine to save/load past that, though.
'''Note:''' It is advised to avoid loading save-states on start-up. It's fine to save/load past that, though.

Revision as of 11:26, 1 March 2022

Pokémon Seafoam
Pokemonseafoam3ds2.png
General
AuthorEkat
TypeAdventure
Version1.0
LicenseMixed
Last Updated2021/08/10
Links
Download
Website

Pokémon Seafoam is an original Pokémon fan game created using GB Studio.

It was submitted to the RelicCastle's Game Jam #7 in 2021 (3rd place).

Features

  • Platformer levels.
  • Shoot-em-up levels.
  • Attack in top-down mode.

Installation

Available in CIA format for the Nintendo 3DS virtual console.

Install the .cia file with a title manager of your choice.

User guide

Pokémon Seafoam tells the story of a Rayquaza who washes up on an island plagued by a strange fog.

On the surface, it seems as if no amount of Hyper Beams can solve the problem.

Rayquaza sets out to prove the fog wrong...

Note: It is advised to avoid loading save-states on start-up. It's fine to save/load past that, though.

Controls

D-Pad/Circle Pad - Move

Hold A - Run

B - Jump

Screenshots

pokemonseafoam3ds3.pngpokemonseafoam3ds4.png

Known issues

  • Kabuto & Gastly in Bandit's Gorge - these events like to vanish whenever they feel like it.
  • Occasional inability to interact with events - just try switching around maps or getting a game over. This should reset your ability to talk to events.
  • Occasional invincibility - There are multiple checks added throughout map transfers in the game to reset the damage counter, should you run into this.
  • Occasional invisible doors - some of the time a door that should be blocked will not show the blocked door graphic until you leave the room and come back.

Credits

  • Audio - Tomas Danko, krümel (crumb)#0723, Ember#1765 / DeerTears, Tronimal, Rulz.
  • Font - DigiDuncan.
  • Overworld Sprites - Clara, Princess Phoenix, Lunar Dusk, NoodlesButt, Mageker, MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17, LarryTurbo, spritesstealer, Larry Turbo, SageDeoxys, Wolfang62, Mister Mike.
  • Overworld Tiles - airshuffler, davias, frenchorange, gamenerdadvance, jermungandr, KOOLKID67890, Pulse Commander, Ragey, RhinoKneel, Ekat, Heartlessdragoon, Vurtax, RPG Maker 2003, Aveontrainer.
  • Platformer Tiles - Omega, Randomtalkingbush, jdaster64, Tetra Vega, Raccoon Sam, DrSchnaps, ShadeDBZ, Badbatman3.
  • Misc Graphics - Sciz, Mr. C, Bean, Doomdragon, Ryan914, MajinPiccolo, Jackster, Previous, Jigglypuffgirl, C1994, jdaster64, French Orange, Polar Koala, JappaWakka, Nemu.
  • GB Studio Tutorials & Scripts - Pixel Pete, Robert Doman.
  • GB Studio - Chris Maltby (rulz).
  • Playtestesters - Michael, Samdeman123124, Foxowl.

External links

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