Parkin' Rampage

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Revision as of 08:11, 19 July 2021 by HydeWing (talk | contribs)
Parkin' Rampage
parkinrampageds03.png
General
Author(s)Tim 'Mighty Max' Seidel (DesperateProgrammer)
TypePuzzle
Version02 Jan 2021
LicenceBSD-3-Clause
Links
Download
Website
Source
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Parkin'Rampage is a homebrew sliding puzzle game for the NDS.

It was submitted to the ibrew festival 2020.

User guide

Your goal is to move all cars out of the way, so the police can leave the parking lot.

It has a total of 32 levels which you can select based on the difficulty:

  • Beginnger.
  • Intermediate.
  • Advanced.
  • Expert.

Controls

Keypad:

X/Y/A/B - Move between cars

D-Pad - Move the selected car

Start - Pause

Touchscreen:

Tap - Select Item, Use selected Item

Swipe - Change level

Drag - Move car

Icon - Pause/Resume, Return to main menu

Screenshots

parkinrampageds02.png

parkinrampageds01.png

parkinrampageds00.png

Media

Parkin'Rampage 1st Gameplay (Tim Seidel)

Changelog

02/01/2020 16:00 (CET)

  • Added (local) high score tracking.
  • Added sound effects for starting & winning.
  • Moved music volume into options menu.
  • New optionsmenu with sound effect volume and key mapping.
  • Options are now saved for persistence when leaving the options menu.
  • New diffuculty level "Any" to (randomly) select from all levels.
  • 32 Levels.

18/12/2020 11:00 (CET)

  • Internal: Added key mapping layer.
  • Some keys slightly changed. I.e. Up/Down in level select. us of left and right shoulder.

15/12/2020 16:40 (CET)

  • Fixed a bug restarting moves/time when ending the pause with touch control.

14/12/2020 16:10 (CET)

  • Made the source available via github.
  • Added "rainbow" color animation to he text background (used in the won screen).
  • Fixed a wrong car in Beginner Map 6.
  • Fixed a graphical glitch on the title screen.

13/12/2020 21:40 (CET)

  • Tweaked he control a bit. Game is now completely controable via Touch and Keys.
  • Resume to main menu is now possible from game pause.

13/12/2020 21:10 (CET)

  • Added more levels. Mainly in advanced and expert difficulty.

11/12/2020 21:20 (CET)

  • Added the first 3 levels for intermediate difficulty.
  • Extended touch control, for work in the level selection & rearranged text.

11/12/2020 09:30 (CET)

  • Added basic touch control.
  • Added Music Volume setting.

09/12/2020 14:30 (CET)

  • Reworked main menu to use the 8x16 font background.
  • Added option to select specific level.
  • Added new beginner levels (Now 10).

08/12/2020 17:40 (CET)

  • The pause screen now displays the control pattern on the top screen.
  • Fixed a bug causing the game time to continue despite of pausing.
  • Fixed some font artifacts.

Credits

Audio curtsey of The Mod Archive.

Graphics by Might Max.

External links


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