PaperFootball

From GameBrew
Revision as of 00:24, 28 September 2012 by HydeWing (talk | contribs)
PaperFootball
File:Paperfootballds.gif
General
Author(s)YaW
TypeOther
VersionMarch2006
LicenceMixed
Links
[Media:Paperfootballds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


PaperFootball is based on a game that is played with paper and pen, is for two players on the same DS. This football game is referring to the European Football (Soccer), and not the American Football. It requires player to move single character into rival's goal by a turn-based game. Currently this game supports two human players and AI has been added. It is made with PAlib.

It was presented in the NEO Spring Coding Competition 2006.

Objectives

Get to the rival's goal and do not overwrite any of the rival's lines.

User guide

At the start of the game, you'll see a player in the center of the stadium.

To move, touch player and draw a line with the stylus from the player to one of the 8 collinear corners.

After that, you'll see that the player will move to the corner touched and a line of your color appear. This is the basic movement,when a basic movement is made, the players turn change automatically. You can't overwrite other line, only can do in a "clean" line.

If you do a basic movement but the corner was painted (by you or your rival) already, you will bounce. When you bounce, movement is increased, the turn don't change and you can make another basic movement.

You can make any number of bounces on one turn, this is the best way to take advantage to your rival. Also, you can bounce on the walls, but you can't do basic movement overwriting a wall.

The way to win is to make a point, make a basic movement into your rival's goal.

Controls

Uses stylus.

Start - menu

Advertising: