NitroHax

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Revision as of 03:00, 25 October 2012 by HydeWing (talk | contribs)
Nitro Hax
File:Nitrohaxds.png
General
Author(s)Chishm
TypeOther
Version0.92
LicenceGPL v3
Links
[Media:Nitrohax092ds.zip Download]
Website
Source
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Nitro Hax is a cheat tool for official games running on the Nintendo DS. It supports any Action Replay DS code type with a few important additions.

Installation

  1. Download and extract file
  2. DLDI patch .nds file and copy it to the root directory of the card
  3. Place an Action Replay XML file on your media device.

User guide

Start NitroHax.nds from your media device. One of the following will be loaded automatically if it is found (in order of preference):

"cheats.xml" in the current directory
"/NitroHax/cheats.xml"
"/data/NitroHax/cheats.xml"
"/cheats.xml"

If no file is found, browse for and select a file to open. Remove your media device if you want to. Remove any card that is in Slot-1.

Insert the DS game into Slot-1, choose the cheats you want to enable.

Some cheats are enabled by default and others may be always on. This is specified in the XML file. When done, exit the cheat menu. The game will then start with cheats running.

Custom Code Types

CF000000 00000000 - End of code list

CF000001 xxxxxxxx - Relocate cheat engine to xxxxxxxx

CF000002 xxxxxxxx - Change hook address to xxxxxxxx

C100000x yyyyyyyy - Call function with arguments

x - number of arguments (0 - 4)
yyyyyyyy - Address of function
The argument list follows this code. To call a function at 0x02049A48, with the arguments r0 = 0x00000010, r1 = 0x134CBA9C, r2 = 0x12345678, you would use:
C1000003 02049A48
00000010 134CBA9C
12345678 00000000

C200000x yyyyyyyy - Run code from cheat list

x - 0 = ARM mode, 1 = THUMB mode
yyyyyyyy - length of function in bytes
EG:
C2000000 00000010
AAAAAAAA BBBBBBBB
CCCCCCCC E12FFF1E
This will run the code AAAAAAAA BBBBBBBB CCCCCCCC in ARM mode. The E12FFF1E (bx lr) is needed at the end to return to the cheat engine.(These instructions are based on those written by kenobi.)

C4000000 xxxxxxxx - Safe data store (Based on Trainer Toolkit code)

Sets the offset register to point to the first word of this code.
Storing data at [offset+4] will save over the top of xxxxxxxx.

C5000000 xxxxyyyy - Counter (Based on Trainer Toolkit code)

Each time the cheat engine is executed, the counter is incremented by 1.
If (counter & yyyy) == xxxx then execution status is set to true.
Else it is set to false.

C6000000 xxxxxxxx - Store offset (Based on Trainer Toolkit code)

Stores the offset register to [xxxxxxxx].

D400000x yyyyyyyy - Dx Data operation

Performs the operation Data = Data ? yyyyyyyy where ? is determined by x as follows:
0 - add
1 - or
2 - and
3 - xor
4 - logical shift left
5 - logical shift right
6 - rotate right
7 - arithmetic shift right
8 - multiply

If type codes

Adds offset to the address if the lowest bit of the address is set.
Sets the address equal to offset if the original address is 0x00000000.

Controls

A - open a folder or toggle a cheat enabled

B - go up a folder or exit the cheat menu if at the top level

X - enable all cheats in current folder

Y - disable all cheats in current folder

L - move up half a screen

R - move down half a screen

Up - move up one line

Down - move down one line

Start - start the game

Media

Credits

Thanks to: (in no particular order)

Pink-Lightning - Original skin (v0.5-0.82)
bLAStY - Memory dumps
cReDiAr - Last crucial step for running DS Cards
Parasyte - Tips for hooking the game automagically
kenobi - Action Replay code document
Darkain - Memory and cache clearing code
Martin Korth - GBAtek
Deathwind / WinterMute - File menu code (v0.2 - v0.4)
Everyone else who helped me along the way

Big thanks to Datel (CodeJunkies) for creating the original Action Replay and its cheats

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