Mysterious Adventures: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 11: Line 11:
}}     
}}     


Classic Text Adventures, one of the 'Nintendo DS Classic Adventures series' port to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.
Mysterious Adventures is a compilation of the 15 Brian Howarth's Mysterious Adventures from 1983 to 1986, ported to the Nintendo DS, as part of the Nintendo DS Classic Adventures series.
 
The Nintendo DS Classic Adventures series contains a range of text and graphic classic adventure games and interactive fictions ported to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.
 
This homebrew is under the category of Classic Text Adventures, which contains all the Scott Adams and Brian Howarth adventures, in text only, as well as some classic interactive fictions in Inform format.


==User guide==
==User guide==
It is a compilation of the 15 Brian Howarth's Mysterious Adventures from 1983 to 1986, includes:
All games have the same interface (stories are displayed on the top screen and text inputs on the bottom sreen), and can be played exactly the same way.
*The Golden Baton  
 
*The Time Machine  
===Game titles===
*Arrow of Death I & II  
* The Golden Baton.
*Escape from Pulsar 7  
* The Time Machine.
*Circus  
* Arrow of Death I & II.
*Feasibility Experiment  
* Escape from Pulsar 7.
*The Wizard of Akyrz  
* Circus.
*Perseus and Andromeda  
* Feasibility Experiment.
*Ten Little Indians  
* The Wizard of Akyrz.
*Waxworks  
* Perseus and Andromeda.
*Supergran  
* Ten Little Indians.
*Gremlins  
* Waxworks.
*Robin of Sherwood & Seas of Blood  
* Supergran.
* Gremlins.
* Robin of Sherwood & Seas of Blood.


===Input mode===
===Input text===
There are two ways to type words with stylus of Nintendo DS:
* There are two ways to type words with the stylus of your Nintendo DS.
:'''Grafiti mode''': directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf grafiti.jpg)
** By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet.
:'''Keyboard mode''': use mini keyboard (cf keyboard.jpg), choose input mode by pressing 'X' button
** Second way is to use the mini keyboard or the numerical keyboard.


To avoid typing always the same things, the most used orders can be called via the icons - each icon has two or three states, for example, the 'hand' icon means "GET ", "DROP " and "GIVE ", and the 'N' button means "GO NORTH" and "GO UP" - just pick an icon twice or more to select the good order.
===Icons===
* To avoid typing always the same things, the most used orders can be called via the icons.
* Each icon has two or three states, for example:
** The hand means GET, DROP and GIVE.
** The N button means GO NORTH and GO UP.
* Just pick an icon twice or more to select the good order.


===Vocabulary===
===Vocabulary===
A sentence in these games is defined by a verb + a noun, for example, "OPEN DOOR", "GO NORTH"... some sentences can have only one word, for example "INVENTORY" (to see what you're carrying), or "SCORE"
* A sentence in these games is defined by a verb + a noun, such as OPEN DOOR, GO NORTH, etc.  
   
* Some sentences can have only one word, e.g. INVENTORY (to see what you're carrying) or SCORE (to see your score).
Each game has his own vocabulary, but a lot a verbs are common to all the games - here's a list of the most common words :
* Each game has its own vocabulary, but a lot a verbs are common to all the games.
   
* In many cases, you don't have to write the entire word, only the first letters are necessary. For example:  
GO, ENTER, CLIMB, SWIM, LOOK, EXAMINE, GET, DROP, THROW, CAST, WEAR, REMOVE, OPEN, CLOSE, LOCK, UNLOCK, BREAK, CUT, CHOP, SAY, KILL, HELP...
** G HELM is esquivalent to GET HELMET.
   
** CLIM DRAWB is equivalent to CLIMB DRAWBRIDGE.
In many cases, you don't have to write the entire word to be understand, only the first letters are necessary:


For example, "G HELM" is equivalent to "GET HELMET", or "CLIM DRAWB" is equivalent to "CLIMB DRAWBRIDGE"
'''List of the most common words:'''
   
GO - ENTER - CLIMB - SWIM - HELP
===Shortcuts===
LOOK - EXAMINE - GET - DROP
As many words come often in the same game, some shortcuts have been defined:
THROW - ​CAST - WEAR - REMOVE
:N S E W - equivalent to "GO NORTH", "GO SOUTH", "GO EAST" and "GO WEST"
OPEN - CLOSE - LOCK - UNLOCK
:NE NW SE SW - in Level9 and Frotz games, this letters are equivalent to "NORTH-EAST", "NORTH-WEST".
BREAK - CUT - CHOP - SAY - KILL
:L - look
 
:I - inventory
'''Shortcuts:'''
:X - examine (classic games), exit (in Level 9 games)
N S E W - Equivalent to GO NORTH, GO SOUTH, GO EAST and GO WEST.
:H - help
NE NW SE SW - In Level9 and Frotz games, this letters are equivalent to NORTH-EAST, NORTH-WEST, etc.
:G - get
H - HELP.
:SC - score
I - INVENTORY.
:SV or SAV - save
X - EXAMINE (in classic games), EXITS (in Level 9 games).
:RS or RST - restore
G - GET (or AGAIN for Inform/Frotz games).
:LD or LOA - load (in Level 9 games)
L - LOOK.
SV - SAVE.
LD - LOAD.
R - RESTORE.
   
   
==Controls==
==Controls==
X  - swap 'keyboard' and 'grafiti' input modes
X  - Swap keyboard and grafiti input modes


Y/A  - means 'YES'
Y/A  - YES


B - means 'NO'
B - NO


L/R - in Level 9 games, size up/down the images
L/R - Change image size (Level 9 and Magnetic games only)


Start/Select - save, restore, pause, exit the game
Start/Select - Save, Restore, Pause, Exit the game


==Credits==
==Credits==
Line 81: Line 94:
Game engine - Scottfree
Game engine - Scottfree


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew adventure games on DS]]

Revision as of 09:55, 4 June 2021

Mysterious Adventures
File:Mysteriousadventuresds.jpg
General
Author(s)papafuji
TypeAdventure
Version0.9
LicenceMixed
Links
[Media:Mysterious09ds.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Mysterious Adventures is a compilation of the 15 Brian Howarth's Mysterious Adventures from 1983 to 1986, ported to the Nintendo DS, as part of the Nintendo DS Classic Adventures series.

The Nintendo DS Classic Adventures series contains a range of text and graphic classic adventure games and interactive fictions ported to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.

This homebrew is under the category of Classic Text Adventures, which contains all the Scott Adams and Brian Howarth adventures, in text only, as well as some classic interactive fictions in Inform format.

User guide

All games have the same interface (stories are displayed on the top screen and text inputs on the bottom sreen), and can be played exactly the same way.

Game titles

  • The Golden Baton.
  • The Time Machine.
  • Arrow of Death I & II.
  • Escape from Pulsar 7.
  • Circus.
  • Feasibility Experiment.
  • The Wizard of Akyrz.
  • Perseus and Andromeda.
  • Ten Little Indians.
  • Waxworks.
  • Supergran.
  • Gremlins.
  • Robin of Sherwood & Seas of Blood.

Input text

  • There are two ways to type words with the stylus of your Nintendo DS.
    • By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet.
    • Second way is to use the mini keyboard or the numerical keyboard.

Icons

  • To avoid typing always the same things, the most used orders can be called via the icons.
  • Each icon has two or three states, for example:
    • The hand means GET, DROP and GIVE.
    • The N button means GO NORTH and GO UP.
  • Just pick an icon twice or more to select the good order.

Vocabulary

  • A sentence in these games is defined by a verb + a noun, such as OPEN DOOR, GO NORTH, etc.
  • Some sentences can have only one word, e.g. INVENTORY (to see what you're carrying) or SCORE (to see your score).
  • Each game has its own vocabulary, but a lot a verbs are common to all the games.
  • In many cases, you don't have to write the entire word, only the first letters are necessary. For example:
    • G HELM is esquivalent to GET HELMET.
    • CLIM DRAWB is equivalent to CLIMB DRAWBRIDGE.

List of the most common words:

GO - ENTER - CLIMB - SWIM - HELP
LOOK - EXAMINE - GET - DROP
THROW - ​CAST - WEAR - REMOVE
OPEN - CLOSE - LOCK - UNLOCK
BREAK - CUT - CHOP - SAY - KILL
 

Shortcuts:

N S E W - Equivalent to GO NORTH, GO SOUTH, GO EAST and GO WEST.
NE NW SE SW - In Level9 and Frotz games, this letters are equivalent to NORTH-EAST, NORTH-WEST, etc.
H - HELP.
I - INVENTORY.
X - EXAMINE (in classic games), EXITS (in Level 9 games).
G - GET (or AGAIN for Inform/Frotz games).
L - LOOK.
SV - SAVE.
LD - LOAD.
R - RESTORE.

Controls

X - Swap keyboard and grafiti input modes

Y/A - YES

B - NO

L/R - Change image size (Level 9 and Magnetic games only)

Start/Select - Save, Restore, Pause, Exit the game

Credits

Author - Brian Howarth

Editor - Digital Fantasia

1st releases - 1983-1987

Game engine - Scottfree


Advertising: