Mad City: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title      = Mad City
| title      = Mad City
| image      = [[File:Madcityds.png]]
| image      = madcity.png
| type        = Racing
| type        = Adventure
| version    = 0.9.2
| version    = 0.9.2
| licence     = Mixed
| license     = Mixed
| author      = Schyzophrenic
| author      = Schyzophrenic (Pedro)
| website    = http://schyzophrenic.dev-fr.org/10.html
| website    = http://schyzophrenic.dev-fr.org/10.html
| download    = Media:Madcity092ds.zip
| download    = https://dlhb.gamebrew.org/dshomebrew/madcity.7z
| source      =  
| source      =  
}}   
}}   


Mad City is a remake of the Amstrad CPC6128 game from 1985, named The city hellish. There different modes of difficulty, to see the facilities upon completion/ lost the game and able to upload score to the network.
Mad City is a remake of the Amstrad CPC6128 game from 1985, named The City Hellish. It is a turn-based game with different difficulty modes, to view the facilities upon completion and able to upload scores to the network. This homebrew is available in English and French.


==Objectives==
==User guide==
Aims to escape the city with our car, from the south to the north.  
The aim is to escape the city with your car, from the south to the north.


==User guide==
Challenges await as you gradually empty the tank, wear out the wheels and the engine.
As we move forward, we will empty the tank, wearing the wheels, the engine.


The screen shown at the light the directions that we can take (sometimes by taking a road we steal), which sometimes requires to pay a fine (if do not have money, player would go to jail). If the screen is a facility (a workshop, a roadblock) or people, player may interact to read dialogue.
There is no map however the screen will show you different paths that you can take, which will lead to different outcomes: you may get robbed; asked to pay a fine in order to pass (you would go to jail if you refuse); if there is a facility (a workshop, a roadblock) or people, you may interact to read dialogue, repair your car and refuel.


Do not forget to watch the fire management.
You lost the game if you fail to escape or your car can no longer run.


==Controls==
==Controls==
===Menu===
'''Menu:'''
D-pad - select choice


A - accept
D-Pad - Select option


===In game===
A - Accept
Stylus - select the facilities you want to see once lost the game, select whether to climb up the network or not score once won the game


D-pad - select direction
'''In game:'''


A - interact with the site, advance dialogue
Stylus - Select the facilities you want to see (after losing the game), Select whether to upload score
 
D-Pad - Choose direction
 
A - Interact with the place, advance dialogue
 
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/madcity2.png
https://dlhb.gamebrew.org/dshomebrew/madcity3.png
 
https://dlhb.gamebrew.org/dshomebrew/madcity4.png
https://dlhb.gamebrew.org/dshomebrew/madcity5.png


==Compatibility==
==Compatibility==
Tested on Supercard DSONEi with Flashcard Firmware 3.0
Tested on Supercard DSonei (firmware 3.0).
 
Works on emulator such as No$gba.


==Changelog==
==Changelog==
'''29/04/2008: Version 0.9.2'''
'''Version 0.9.2 2008/04/29'''
*Fixed bug with the compass
* Fixed bug with the compass.
*Fixed the "three games in a row"
* Fixed the "three games in a row".
 
'''Version 0.9.1 2008/04/28'''
* Fixed display of instructions in the wrong language.
* Fixed a memory leak.
* Establishment of the actual leaderboard.
 
'''Version 0.9 2007/07/11'''
* Many changes with the previous version, the most obvious is the graphics.
* In reality, the music must be redone.


'''28/04/2008: Version 0.9.1'''
'''Version RC3 2007/07/11'''
*Fixed display of instructions in the wrong language
* Addition of English plus French.
*Fixed a memory leak
*Establishment of the actual leaderboard


'''11/07/2007: version 0.9'''
'''Version RC2 2007/07/03'''
*Many changes with the previous version, the most obvious is the graphics
* Fixed bug preventing to three straight games (for the most motivated).
*In reality, the music must be redone
* Fixed bug which prevented to start a game on No$GBA. The game is now fully compatible with the emulator.
* Significant decrease of the difficulty.


'''11/07/2007: Version RC3'''
'''Version 0.3 2007/06/10'''
*Addition of English plus French
* Added a small page for Credit render unto Caesar what is Caesar (Michel finally here instead) and the very famous music summer camps at the end of game.


'''03/07/2007: RC2'''
'''Version 0.3 2007/06/08'''
*Fixed bug preventing to three straight games (for the most motivated)
* Ability to display the entire text by pressing A.
*Fixed bug which prevented to start a game on No $ GBA. The game is now fully compatible with the emulator
* Ability to switch the alarm by pressing A.
*Significant decrease of the difficulty
* Adding the route in the city at the end of the game.
* Added the location of different types of buildings at the end of the game.
* Fixed a bug that showed what was paid in the bottom screen.
* Fixed a bug where you could be stolen even if we had more money.
* Reduced the difficulty of the game.


'''10/06/2007: version 0.3'''
'''Version 0.2 2007/06/07'''
*Added a small page for Credit render unto Caesar what is Caesar (Michel finally here instead) and the very famous music summer camps at the end of game.
* Completely rewritten the whole code.
* Changing the generation of the labyrinth.
* Adding sounds, sprites, events and texts related to shares.
* Management for different game.


'''08/06/2007: version 0.3'''
==External links==
*Ability to display the entire text by pressing A
* Author's website - [https://web.archive.org/web/20081207043425/http://schyzophrenic.dev-fr.org/10.html http://schyzophrenic.dev-fr.org/10.html] (archived)
*Ability to switch the alarm by pressing A
*Adding the route in the city at the end of the game
*Added the location of different types of buildings at the end of the game
*Fixed a bug that showed what was paid in the bottom screen
*Fixed a bug where you could be stolen even if we had more money
*Reduced the difficulty of the game


'''07/06/2007: version 0.2'''
[[Category:DS homebrew games]]
*Completely rewritten the whole code.
[[Category:Homebrew adventure games on DS]]
*Changing the generation of the labyrinth.
[[Category:Homebrew puzzle games on DS]]
*Adding sounds, sprites, events and texts related to shares.
*Management for different game
[[Category:Homebrew applications]]

Revision as of 10:06, 20 October 2021

Mad City
Madcity.png
General
AuthorSchyzophrenic (Pedro)
TypeAdventure
Version0.9.2
LicenseMixed
Links
Download
Website


Mad City is a remake of the Amstrad CPC6128 game from 1985, named The City Hellish. It is a turn-based game with different difficulty modes, to view the facilities upon completion and able to upload scores to the network. This homebrew is available in English and French.

User guide

The aim is to escape the city with your car, from the south to the north.

Challenges await as you gradually empty the tank, wear out the wheels and the engine.

There is no map however the screen will show you different paths that you can take, which will lead to different outcomes: you may get robbed; asked to pay a fine in order to pass (you would go to jail if you refuse); if there is a facility (a workshop, a roadblock) or people, you may interact to read dialogue, repair your car and refuel.

You lost the game if you fail to escape or your car can no longer run.

Controls

Menu:

D-Pad - Select option

A - Accept

In game:

Stylus - Select the facilities you want to see (after losing the game), Select whether to upload score

D-Pad - Choose direction

A - Interact with the place, advance dialogue

Screenshots

madcity2.pngmadcity3.png

madcity4.pngmadcity5.png

Compatibility

Tested on Supercard DSonei (firmware 3.0).

Works on emulator such as No$gba.

Changelog

Version 0.9.2 2008/04/29

  • Fixed bug with the compass.
  • Fixed the "three games in a row".

Version 0.9.1 2008/04/28

  • Fixed display of instructions in the wrong language.
  • Fixed a memory leak.
  • Establishment of the actual leaderboard.

Version 0.9 2007/07/11

  • Many changes with the previous version, the most obvious is the graphics.
  • In reality, the music must be redone.

Version RC3 2007/07/11

  • Addition of English plus French.

Version RC2 2007/07/03

  • Fixed bug preventing to three straight games (for the most motivated).
  • Fixed bug which prevented to start a game on No$GBA. The game is now fully compatible with the emulator.
  • Significant decrease of the difficulty.

Version 0.3 2007/06/10

  • Added a small page for Credit render unto Caesar what is Caesar (Michel finally here instead) and the very famous music summer camps at the end of game.

Version 0.3 2007/06/08

  • Ability to display the entire text by pressing A.
  • Ability to switch the alarm by pressing A.
  • Adding the route in the city at the end of the game.
  • Added the location of different types of buildings at the end of the game.
  • Fixed a bug that showed what was paid in the bottom screen.
  • Fixed a bug where you could be stolen even if we had more money.
  • Reduced the difficulty of the game.

Version 0.2 2007/06/07

  • Completely rewritten the whole code.
  • Changing the generation of the labyrinth.
  • Adding sounds, sprites, events and texts related to shares.
  • Management for different game.

External links

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