Fuzed DS: Difference between revisions

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Puzzle platformer game with 16 levels.
Fuzed DS is a homebrew puzzle platformer for the NDS. The game contains 16 levels and is described as a combination of Solomons's key, Moai Kun, Mario and Bomberman.


==Installation==
==Installation==
#Download and extract file
Download and extract file.
#Copy .nds file to the root directory of the card


==Objectives==
Copy .nds file to the root directory of the card.
Rescue all the Pink Snipes and go to the exit.


==User guide==
==User guide==
Player is a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature. Use the different types of blocks to solve levels. Try to run the demo to see gameplay. Basically a bastard son of Solomons's key, Moai Kun, Mario and Bomberman.
You're a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature. Rescue all the Pink Snipes and go to the exit.


Some Enemies are not killed by your normal attack. All enemies can be killed by either:
Some enemies cannot be not killed by normal attack. All enemies can be killed by either:
:Bombs
* Bombs.
:Magic
* Magic.
:Blocks falling or blocks being thrown
* Blocks falling or blocks being thrown.
:Use Blocks to solve the puzzle
* Use Blocks to solve the puzzle.
:4 types types of special blocks
* 4 types types of special blocks.


Magic can only be used after collecting it. Bombs can only be used after collecting it.
Magic can only be used after collecting it. Bombs can only be used after collecting it.


'''Type 1: Soft (Light Orage )'''
'''Special blocks:'''
:Can be destroyed by normal attack
{| class="wikitable" style="width: 50%"
:Can be destroyed by bombs
|-
:Cannot be pushed
! Type || Soft (Light Orange) || Soft (Light Brown) || Hard (Dark Red) || Vanishing (Dark Green)
:Not Affected by gravity
|-
| Can be destroyed by normal attack. || Yes || Yes || No (thrown left/right instead) || No
|-
| Can be destroyed by bombs. || Yes || Yes || No || No
|-
| Can be pushed. || No || Yes || Yes || No
|-
| Affected by gravity. || No || Yes || Yes || No
|-
| Can destroy enemies by falling on them. || No || Yes || Yes || No
|-
| Other properties || - || - || Can destroy enemies by being thrown on them. || Vanishes 1 second after you step on them.
|-
|}


'''Type 2: Soft (Light Brown )'''
Choose Run Demo on the title screen to see the gameplay.
:Can be destroyed by normal attack
:Can be destroyed by bombs
:Can be pushed
:Affected by gravity
:Can destroy enemies by falling on them


'''Type 3: Hard (Dark Red )'''
==Controls==
:Cannot be destroyed by normal attack
A - Jump
:Normal attack throws them left or right
:Cannot be destroyed by bombs
:Can be pushed
:Affected by gravity
:Can destroy enemies by falling on them
:Can destroy enemies by being thrown on them


'''Type 4: Vanishing (Dark Green )'''
B - Normal Short range Attack
:Cannot be destroyed by normal attack
:Cannot be destroyed by bombs
:Cannot be pushed
:Not Affected by gravity
:Vanishes 1 second after you step on them


[[File:Fuzed01bds2.png]]
B+Down - Place Bombs


Choose "Run Demo" on the title screen to see the gameplay.
X - Cast terrain following magic


==Controls==
X+Down - Cast gravity based magic
A - jump


B - normal Short range Attack
Start - Pause


B+Down - place Bombs
'''Pause mode:'''


X - cast terrain following magic
D-Pad - Survey the level


X+Down - cast gravity based magic
R - Zoom out


Start - pause
Select - Give up on a level


'''Pause mode:'''
==Screenshots==
:D-pad - survey the level
[[File:Fuzed01bds2.png]]
:R - Zoom out
 
:Select - give up on a level
==Compatibility==
Works on emulators No$GBA and DesMuMe.


==Credits==
==Credits==
Programming: Richard Eric M. Lope BSN RN (relminator)
Programming: Richard Eric M. Lope BSN RN (relminator).


Design: Anya Therese B. Lope, Relminator
Design: Anya Therese B. Lope, Relminator.


Art: Marc Russell(SpicyPixel.Net), Adigun A. Polack
Art: Marc Russell(SpicyPixel.Net), Adigun A. Polack.


Toolchains: devkitPro,libnds, Easy GL2D and MaxMod
Toolchains: devkitPro,libnds, Easy GL2D and MaxMod.


Additional code:
Additional code:
#Jasper Vijn (cearn/coranac.com) for atan2 and qran/qran_range
* Jasper Vijn (cearn/coranac.com) for atan2 and qran/qran_range.
#libnds example files.
* libnds example files.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew platform games on DS]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 06:58, 11 June 2021

Fuzed DS
File:Fuzed01bds.png
General
Author(s)Relminator
TypePuzzle Platform
Version0.01
LicenceMixed
Links
[Media:Fuzed01bds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Fuzed DS is a homebrew puzzle platformer for the NDS. The game contains 16 levels and is described as a combination of Solomons's key, Moai Kun, Mario and Bomberman.

Installation

Download and extract file.

Copy .nds file to the root directory of the card.

User guide

You're a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature. Rescue all the Pink Snipes and go to the exit.

Some enemies cannot be not killed by normal attack. All enemies can be killed by either:

  • Bombs.
  • Magic.
  • Blocks falling or blocks being thrown.
  • Use Blocks to solve the puzzle.
  • 4 types types of special blocks.

Magic can only be used after collecting it. Bombs can only be used after collecting it.

Special blocks:

Type Soft (Light Orange) Soft (Light Brown) Hard (Dark Red) Vanishing (Dark Green)
Can be destroyed by normal attack. Yes Yes No (thrown left/right instead) No
Can be destroyed by bombs. Yes Yes No No
Can be pushed. No Yes Yes No
Affected by gravity. No Yes Yes No
Can destroy enemies by falling on them. No Yes Yes No
Other properties - - Can destroy enemies by being thrown on them. Vanishes 1 second after you step on them.

Choose Run Demo on the title screen to see the gameplay.

Controls

A - Jump

B - Normal Short range Attack

B+Down - Place Bombs

X - Cast terrain following magic

X+Down - Cast gravity based magic

Start - Pause

Pause mode:

D-Pad - Survey the level

R - Zoom out

Select - Give up on a level

Screenshots

File:Fuzed01bds2.png

Compatibility

Works on emulators No$GBA and DesMuMe.

Credits

Programming: Richard Eric M. Lope BSN RN (relminator).

Design: Anya Therese B. Lope, Relminator.

Art: Marc Russell(SpicyPixel.Net), Adigun A. Polack.

Toolchains: devkitPro,libnds, Easy GL2D and MaxMod.

Additional code:

  • Jasper Vijn (cearn/coranac.com) for atan2 and qran/qran_range.
  • libnds example files.


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