Fushido: Difference between revisions

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Fushido is a puzzle game, reminding the original Ishodo game.Sources, HTML doc and binaries are provided in the distribution.
Fushido is a puzzle game, inspired by the original Ishodo game. Sources, HTML doc and binaries are provided in the distribution.


It was presented to the NEO Spring Coding Competition 2006 and was in the 5th position.
It was presented to the NEO Spring Coding Competition 2006 and was in the 5th position.


==Objectives==
==User guide==
Complete lines or columns juxtaposing pieces of the same shape or the same color.
The aim is to complete lines or columns juxtaposing pieces of the same shape or the same color.


==User guide==
Once a line or a column is full, it disappears, leaving the cells it covered marked. Depending on the game mode, the next level is reached once enough cells or lines are marked.
Once a line or a column is full, it disappears, leaving the cells it covered "marked". Depending on the game mode, the next level is reached once enough cells or lines are "marked".


However player cannot place pieces arbitrarily. Each piece must be placed next to at least 1 previously placed one (at its up, left, down or right). Furthermore, 2 adjacent shapes must have the same colour or the same shape (i.e. icon inside the ball).
However you cannot place pieces arbitrarily. Each piece must be placed next to at least 1 that was previously placed (at its up, left, down or right). Furthermore, 2 adjacent shapes must have the same colour or the same shape (i.e. icon inside the ball).


==Screenshots==
[[File:Fushidods2.jpg]]
[[File:Fushidods2.jpg]]


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 03:11, 17 June 2021

Fushido
File:Fushidods.jpg
General
Author(s)Didou
TypePuzzle
Version1.0
LicenceMixed
Links
[Media:Fushido10ds.zip Download]
Website
[Media:Fushido10ds.zip Source]
Advertisements

<htmlet>adsense</htmlet>


Fushido is a puzzle game, inspired by the original Ishodo game. Sources, HTML doc and binaries are provided in the distribution.

It was presented to the NEO Spring Coding Competition 2006 and was in the 5th position.

User guide

The aim is to complete lines or columns juxtaposing pieces of the same shape or the same color.

Once a line or a column is full, it disappears, leaving the cells it covered marked. Depending on the game mode, the next level is reached once enough cells or lines are marked.

However you cannot place pieces arbitrarily. Each piece must be placed next to at least 1 that was previously placed (at its up, left, down or right). Furthermore, 2 adjacent shapes must have the same colour or the same shape (i.e. icon inside the ball).

Screenshots

File:Fushidods2.jpg


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