Fandian

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Revision as of 12:26, 26 September 2021 by HydeWing (talk | contribs)
Fandian
fandian.png
General
Author(s)Jeff Hrycak
TypeRole Playing
Version3 August 2012
LicenceMixed
Links
[r480 ad 2012 Download]
Website
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Fandian, formerly known Sonic, attempts to be a homebrew 3D RPG project for the Nintendo DS. It was built using devkitARM 24 with the updated libfat, arm7, etc.

Some textures and model data are from Bioware's Neverwinter Nights.

Features

  • Quaternion skeletal animation.
  • Direct colour textures.
  • Static & dynamic point lights.
  • Dynamic shadow volumes.
  • Skyboxes.
  • Stylus picking.
  • Poly level environmental collision detection.
  • Multi-linkable maps to support large & non-limiting worlds.
  • A built-in 3D map builder.

Controls

D-Pad - Move

A - Handle

B - Kick

Y - Tease

Stylus - Focus view

L/R - Zoom out/in

Start - Show game objects

Select - Change the game screen touchscreen

D-Pad+X - Walk slower

Screenshots

fandian2.pngfandian3.png

fandian4.pngfandian5.png

Changelog

Version R475

  • Thanks to Iskar for bringing us news of new versions in the latest contributions.
  • Updated with the latest "toolchain" and libraries.

Version R438 2009/09/03

  • Added mapping editor and sound effects.

Version R403 2009/07/20

  • As always with each new version to take on this homebrew few but notable improvements in debugging the code to improve the performance of graphics and other "artifacts" on display.

Version R362 2009/04/19

  • Reload with x removed.
  • Increased mobility.

Version R358

  • Added menu.
  • Recharge function X.
  • People more structured.

Version R307

  • 303 wing replaces improvement.

Version R303

  • Few improvements than the title, some internal data to make better use of data space and little more to try to become a great RPG ever.

Version r294 2008/10/13

External links

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